Broccli_Head
Explorer
24 Alturiak, Year of Rogue Dragons (1373 DR) : The job gets worse
Grim did a full recon of the keep and slipped in without incident across a footbridge on the backside of the ruin. Carefully, he picked his way across the loose stones of a rubble-filled tower without disturbing a nest of hawks. As a shadow he crept into the main building and crawled along the rafters counting the enemy--six thugs and a priest--as he went. He slowly drew his shortsword and positioned himself above the priest waiting for his companions to strike.
Meanwhile, Benito and Aris combined their gravity defying powers of flight and levitation to position Ellysidell and Variak behind the keep to use the new bridge. Aris joined them and waited for Benito and Nosr to signal the attack. Nosr flexed his magical muscle and grew some wings hovering with Benito in the air. Then the signal came with a mighty KABOOM! and a huge orange glow as Nosr tossed a fireball at the dilapidated gate, blowing the doors to smithereens. Then the sorcerer began to fly forward. Benito reached his will into plane of fire and brought out three fireworms, placing them inside the walls of the keep. With his cape waving in the late winter breeze behind him, he flew closer to the inner bailey.
With the sky lit up, first Aris, then Ellysidell and Variak sprinted across the bridge with no opposition. Aris lept gracefully into the main building with landing ready for a fight. Ellysidell followed suit with even more style, doing flip over the broken wall and landing on his feet behind the enemey. Variak ran up and over the wall without breaking stride.
But the battle inside raged. The thoqqua's were doing damage to the thugs and the structure. A very ugly half-orc priest died before he could even gasp in suprise at the summoned creatures. Grim had stabbed him between the shoulder blades after leaping from the rafters above. Now Grim battled the desperate cultists with the thoqqua. Benito was engaged in the melee with a rogue sniper on the second floor of the building. The blue glow of Mano acted as a beacon for Nosr's arcane missles which drove the rogue back not allowing him to press the attack against the cleric of Tyr. Benito soon dropped him, healed him, and clamped him with manacles. He questioned him as Nosr flew to catch up and found out virtually nothing except that the people here were mad cultists of a Dark God. The rogue dispatched himself as the cultist at the ransom site had done--a bite of some poison encapsulated in a hollow wax tooth. He was soon dead.
While Grim, Variak and the thoqqua's finished off the thugs, Ellysidell and Aris searched for Danwick's daughter. They did not find her but a thorough search of the first floor revealed a passageway down. El and Aris and then Benito pulled the rocks away to see a spiral stair going into the depths. Ellysidell impetuously ran down the stairs only to be chopped at and struck by a huge pendulum. He stepped back and became more cautious.
Benito sent the fireworms to burrow around the stairs, away from the pressure plate. They continued to extend the stairs and the heroes followed. About halfway down, Benito triggered a trap that the thoqqua had passed. Suprised he stepped back after being assaulted by snow and ice. The worms went to the bottom of the stairs without incident and even melted down a set of doors at the stairs bottom and some statues in the room. After Grim spotted the glyph that seemingly triggered the 'snow and ice' trap, Nosr attempted to blast it with spellfire. The magical ward held. The trap was temporarily bypassed only to discover another trap--this one caused fear to those who stepped on the landing at the base of the stairs. Eventually, but not without more hurt and humiliation (Grim attempted several times to disarm the fear glyph, only to fail and run away at least twice before he got his act together and scraped the magical correct magical ward away; Aris and Ellysidell were injured by the cold trap) the trap was disarmed.
The party entered a room with strange, malevolent partially melted statues and an archway containing a mauve, glowing mist. This glow eerily lit the room in purple. Grim carefully explored and discovered two secret closets, one to each side of the mist-filled archway. They contained dark robes with a strange spiral symbol (also purple) that not even Benito could identify. Grim then examined the archway and more importantly the floor in front of it. He discovered a fine layer of rust-colored dust. Scooping some up, he showed it to Aris who tasted it and gagged--Blood!
He called everyone to step back away from the mists. He tested the arch, covering one end of a piece of wood with a robe and sticking it into the mist. After feeling a slight tug, he tried to pull back the wood. The stick became dust in Aris's hand, and the robe was gone. Looking first at his hand and then at the others, he said, "You only live once."
Aris doned on a robe, took a deep breath, and before anyone could stop him, jumped on through....
===========
He found himself in a similar room with more statues, these not melted. He saw a set of stairs at the far end and voices laughing and partaking in some sort of revelry somewhere in the distance. Looking at the ground he found the robe that had been at the end of the stick. Picking up the robe, he stepped back through and related what he had seen to a very relieved party. The rest of the group quickly doned on black robes of their own and began to pass through the arch.
As they filed into the other room edging away from the door, the eyes of the statues glowed purple and their arms became black tentacles. The tentcles began to writhe and look for victims. Grim thought that he saw the faces on the statues smile as he drew his weapon and gauged the distances between him and the nearest of the rubbery, black appendages....
Grim did a full recon of the keep and slipped in without incident across a footbridge on the backside of the ruin. Carefully, he picked his way across the loose stones of a rubble-filled tower without disturbing a nest of hawks. As a shadow he crept into the main building and crawled along the rafters counting the enemy--six thugs and a priest--as he went. He slowly drew his shortsword and positioned himself above the priest waiting for his companions to strike.
Meanwhile, Benito and Aris combined their gravity defying powers of flight and levitation to position Ellysidell and Variak behind the keep to use the new bridge. Aris joined them and waited for Benito and Nosr to signal the attack. Nosr flexed his magical muscle and grew some wings hovering with Benito in the air. Then the signal came with a mighty KABOOM! and a huge orange glow as Nosr tossed a fireball at the dilapidated gate, blowing the doors to smithereens. Then the sorcerer began to fly forward. Benito reached his will into plane of fire and brought out three fireworms, placing them inside the walls of the keep. With his cape waving in the late winter breeze behind him, he flew closer to the inner bailey.
With the sky lit up, first Aris, then Ellysidell and Variak sprinted across the bridge with no opposition. Aris lept gracefully into the main building with landing ready for a fight. Ellysidell followed suit with even more style, doing flip over the broken wall and landing on his feet behind the enemey. Variak ran up and over the wall without breaking stride.
But the battle inside raged. The thoqqua's were doing damage to the thugs and the structure. A very ugly half-orc priest died before he could even gasp in suprise at the summoned creatures. Grim had stabbed him between the shoulder blades after leaping from the rafters above. Now Grim battled the desperate cultists with the thoqqua. Benito was engaged in the melee with a rogue sniper on the second floor of the building. The blue glow of Mano acted as a beacon for Nosr's arcane missles which drove the rogue back not allowing him to press the attack against the cleric of Tyr. Benito soon dropped him, healed him, and clamped him with manacles. He questioned him as Nosr flew to catch up and found out virtually nothing except that the people here were mad cultists of a Dark God. The rogue dispatched himself as the cultist at the ransom site had done--a bite of some poison encapsulated in a hollow wax tooth. He was soon dead.
While Grim, Variak and the thoqqua's finished off the thugs, Ellysidell and Aris searched for Danwick's daughter. They did not find her but a thorough search of the first floor revealed a passageway down. El and Aris and then Benito pulled the rocks away to see a spiral stair going into the depths. Ellysidell impetuously ran down the stairs only to be chopped at and struck by a huge pendulum. He stepped back and became more cautious.
Benito sent the fireworms to burrow around the stairs, away from the pressure plate. They continued to extend the stairs and the heroes followed. About halfway down, Benito triggered a trap that the thoqqua had passed. Suprised he stepped back after being assaulted by snow and ice. The worms went to the bottom of the stairs without incident and even melted down a set of doors at the stairs bottom and some statues in the room. After Grim spotted the glyph that seemingly triggered the 'snow and ice' trap, Nosr attempted to blast it with spellfire. The magical ward held. The trap was temporarily bypassed only to discover another trap--this one caused fear to those who stepped on the landing at the base of the stairs. Eventually, but not without more hurt and humiliation (Grim attempted several times to disarm the fear glyph, only to fail and run away at least twice before he got his act together and scraped the magical correct magical ward away; Aris and Ellysidell were injured by the cold trap) the trap was disarmed.
The party entered a room with strange, malevolent partially melted statues and an archway containing a mauve, glowing mist. This glow eerily lit the room in purple. Grim carefully explored and discovered two secret closets, one to each side of the mist-filled archway. They contained dark robes with a strange spiral symbol (also purple) that not even Benito could identify. Grim then examined the archway and more importantly the floor in front of it. He discovered a fine layer of rust-colored dust. Scooping some up, he showed it to Aris who tasted it and gagged--Blood!
He called everyone to step back away from the mists. He tested the arch, covering one end of a piece of wood with a robe and sticking it into the mist. After feeling a slight tug, he tried to pull back the wood. The stick became dust in Aris's hand, and the robe was gone. Looking first at his hand and then at the others, he said, "You only live once."
Aris doned on a robe, took a deep breath, and before anyone could stop him, jumped on through....
===========
He found himself in a similar room with more statues, these not melted. He saw a set of stairs at the far end and voices laughing and partaking in some sort of revelry somewhere in the distance. Looking at the ground he found the robe that had been at the end of the stick. Picking up the robe, he stepped back through and related what he had seen to a very relieved party. The rest of the group quickly doned on black robes of their own and began to pass through the arch.
As they filed into the other room edging away from the door, the eyes of the statues glowed purple and their arms became black tentacles. The tentcles began to writhe and look for victims. Grim thought that he saw the faces on the statues smile as he drew his weapon and gauged the distances between him and the nearest of the rubbery, black appendages....