As the guy who was linking rules, the only thing I was looking for was a general following of them, not a strict one (meaning, with a poor manueverability you knew you had to move each round and made wide turns). But in fairness there was some confusion of who was where (at least from me) at the beginning of the combat. Vers generally is a tactician, so that is how I was playing him.
I had anticipated most combats taking place on good old terra firma, because most dragons aren't the most manueverable things in the air, and built my character accordingly. I stil hold to that, fighting in a dragons lair may allow for some ariel combat, but they generally aren't large enough for the wide open combat we just experienced. But I am left to the whim of the game master as well, if he want ariel combats, so be it.
I had anticipated most combats taking place on good old terra firma, because most dragons aren't the most manueverable things in the air, and built my character accordingly. I stil hold to that, fighting in a dragons lair may allow for some ariel combat, but they generally aren't large enough for the wide open combat we just experienced. But I am left to the whim of the game master as well, if he want ariel combats, so be it.