As I said in a different post I'm starting my high level game back up (20th level). One of my players expressed concerned over how often we have been playing in the current game that will be replaced by the high level game. His concern was that infrequent gatherings could make it difficult to keep track of all of the things their characters are capable of.
That got me to thinking. I'm going to be spending a couple of hours between sessions getting material ready for the game. Is it wrong to expect the players to spend 30 minutes or so with their characters, making sure they know what they are capable of? Or to expect them come to the game ready to play, knowing what they can do and what those abilities are (ie. what the feat Power Attack does for them, or how Shapeshifting works) so they aren't looking it up in game?
That got me to thinking. I'm going to be spending a couple of hours between sessions getting material ready for the game. Is it wrong to expect the players to spend 30 minutes or so with their characters, making sure they know what they are capable of? Or to expect them come to the game ready to play, knowing what they can do and what those abilities are (ie. what the feat Power Attack does for them, or how Shapeshifting works) so they aren't looking it up in game?