J.Quondam
CR 1/8
But how does a group really do this? How do you really drop modern sensibilities, and know you're doing it "authentically"? How does that play out at a table?But that is the thing, it was normal back then.
You can't have a campaign set in ancient Rome without slavery as they were everywhere. And if the player are always playing the special exceptions who fight against slavery then there is exactly one type of campaign that you can run as their fight against slavery will overshadow everything else.
When you want to run a historical setting with more authenticity than a couple of college students wearing togas and drinking themself senseless then you have to deal and accept the mindset of that point in history.
It's easy enough to say "Yeah, slavery exists" or "Yeah, people are racist", but then just sort of gloss over it except in special circumstances like when the barkeep says "We don't serve their kind here" or whatever. How does that get truly integrated into PCs' worldviews so it's a part of the game? I mean, beyond the handwavy stuff we already tend to do in a fantasy game?
And if a table is not really doing it "authentically", then what exactly are they doing, and why?
edit for grammar.
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