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Gaming session lessons: why moving slow is important all the time, and the kid learns kiting
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<blockquote data-quote="iserith" data-source="post: 6543937" data-attributes="member: 97077"><p>Have you been playing long enough to know the telltale signs of an ankheg lurking about? If so, good! You're applying your hard-won player skill to the situation and that's just fine by me. No rolls are necessary in this case. You can simply act on the knowledge, justifying why your character would know such things as you see fit. (Of course, it's smart play to verify one's assumptions with in-game actions e.g. "I examine the molted chitin, examining its shape and recalling lore on molting beasts..." which may trigger an Intelligence (Nature) check if the DM thinks your action has an uncertain outcome.)</p><p></p><p>I don't ask for checks unless the players describe what they are doing and I find that the outcome of what they are doing is uncertain. Without context to look around, they can't take actions that might trigger those Investigation, Nature, or Perception checks. That's part of why I'm telegraphing - to paint a picture of the scene (as someone said upthread) and provide the context for meaningful exploration where players can take actions, make decisions, and sometimes roll dice.</p><p></p><p></p><p></p><p>Notably, nobody is talking about pixel bitching which is a term that describes a DM applying this approach in a dysfunctional way.</p></blockquote><p></p>
[QUOTE="iserith, post: 6543937, member: 97077"] Have you been playing long enough to know the telltale signs of an ankheg lurking about? If so, good! You're applying your hard-won player skill to the situation and that's just fine by me. No rolls are necessary in this case. You can simply act on the knowledge, justifying why your character would know such things as you see fit. (Of course, it's smart play to verify one's assumptions with in-game actions e.g. "I examine the molted chitin, examining its shape and recalling lore on molting beasts..." which may trigger an Intelligence (Nature) check if the DM thinks your action has an uncertain outcome.) I don't ask for checks unless the players describe what they are doing and I find that the outcome of what they are doing is uncertain. Without context to look around, they can't take actions that might trigger those Investigation, Nature, or Perception checks. That's part of why I'm telegraphing - to paint a picture of the scene (as someone said upthread) and provide the context for meaningful exploration where players can take actions, make decisions, and sometimes roll dice. Notably, nobody is talking about pixel bitching which is a term that describes a DM applying this approach in a dysfunctional way. [/QUOTE]
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