Wik
First Post
I was playing the old PS game Final Fantasy: Tactics earlier today, and had a bit of a laugh when I realized that women characters could use a special weapon accessible only to womenfolk - a handbag. Of course, the game is old, so maybe that sort of blatant sexism can be forgiven. Or maybe not.
But it raised a question, one that'd been on the backburners of my head for a while. Namely, what role should gender play in a fantasy campaign? And what role should it play in the mechanics of an RPG?
Those are, I should mention, two entirely different questions.
Setting and gender is one of those things that gets overlooked quite often these days, in our drive for political correctness. Fantasy worlds have become, for the most part, more egalitarian than our own world - a world where women are still not allowed to fight in the armed forces, for example. And while that's cool and all, I personally like settings that play around with that a bit.
Is it alright to have a setting where women (or men!) are relegated to secondary social status? What about having a setting where women (or men) are the only gender allowed in certain positions - leadership, for example, or religious functions? I was thinking of allowing only females to be priests for one of the main religions in a setting I'm working on, and saying that only men are allowed to be sailors (women are supposed cursed as crewmates).
I wanted to have a bunch of other situations where genders were defined, and set it up in such a way that female players could challenge those situations should they so please.
As for mechanics, same question. Is it alright to have mechanics that differentiate between the genders? While some mechanics might be purely fluff (for example, if I said only males could be sailors, it might make sense to prevent female players from starting with the "sailor" class or whatever), what about mechanical changes that are less fluff-like in nature? Can anyone think of situations where those mechanical changes are not obviously bad?
Before anyone says "talk to your group" or "see what the girls in your group think", let's assume that they're generally on board with my ideas, and wouldn't mind a bit of gender differentation, so long as I wasn't always throwing boys club stuff at them that excluded them (FWIW, my setting is still egalitarian, mostly).
But it raised a question, one that'd been on the backburners of my head for a while. Namely, what role should gender play in a fantasy campaign? And what role should it play in the mechanics of an RPG?
Those are, I should mention, two entirely different questions.
Setting and gender is one of those things that gets overlooked quite often these days, in our drive for political correctness. Fantasy worlds have become, for the most part, more egalitarian than our own world - a world where women are still not allowed to fight in the armed forces, for example. And while that's cool and all, I personally like settings that play around with that a bit.
Is it alright to have a setting where women (or men!) are relegated to secondary social status? What about having a setting where women (or men) are the only gender allowed in certain positions - leadership, for example, or religious functions? I was thinking of allowing only females to be priests for one of the main religions in a setting I'm working on, and saying that only men are allowed to be sailors (women are supposed cursed as crewmates).
I wanted to have a bunch of other situations where genders were defined, and set it up in such a way that female players could challenge those situations should they so please.
As for mechanics, same question. Is it alright to have mechanics that differentiate between the genders? While some mechanics might be purely fluff (for example, if I said only males could be sailors, it might make sense to prevent female players from starting with the "sailor" class or whatever), what about mechanical changes that are less fluff-like in nature? Can anyone think of situations where those mechanical changes are not obviously bad?
Before anyone says "talk to your group" or "see what the girls in your group think", let's assume that they're generally on board with my ideas, and wouldn't mind a bit of gender differentation, so long as I wasn't always throwing boys club stuff at them that excluded them (FWIW, my setting is still egalitarian, mostly).