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I haven't played for many years. Never played 3E. Just looking over things about the rules, and noticed that I don't care for some of them. Generally everything w/ movement during combat seems to be so cumbersome. Attacks of Opportunity seems like just too much. Overall, it seems like there's just too many options! Now, in general, I'm excited to start playing again. I just remember a simpler time when if you decided to attack a monster, you basically just threw everything you had at him or ran away when he got the best of you! I guess my question is, if I eliminated some of the more complex rules regarding movement during combat, would it throw the whole game out of balance? I mean, I'd still like to be able to sneak around as a rogue and all, but could I just eliminate all the other rules with flanking and such. I guess I don't really need a super-detailed description of battle in my game. I just need to know who I'm fighting, how many, and what they're throwing at me. I'm not too into "battle-tactics". So, could I still enjoy a balanced game if I just nixed some of the more intensive combat rules? Thanks.