Greenfield
Adventurer
<Lies down on couch. "Thank you for seeing me, Doctor. I really need your help." >
I'm currently playing a 3.5 Bard, and while it's not the first time I've played one, the first one died pretty quick.
I know, in my head, that the character is not really an offensive spell caster of any real power, nor is he any kind of physical combatant. The class is designed to be general support in combat, and to take the lead only in RP situations.
Yet I keep finding myself tempted to boost his combat power. I almost took Shape Spell as my 6th level feat, even though feats like that are like adding a turbo charger to a moped.
I chose Versatile Performer instead, which I think is a much better fit. Yet still, some part of me wants to be able to blast or chop things down.
Somebody talk me out of that, please?
I'm currently playing a 3.5 Bard, and while it's not the first time I've played one, the first one died pretty quick.
I know, in my head, that the character is not really an offensive spell caster of any real power, nor is he any kind of physical combatant. The class is designed to be general support in combat, and to take the lead only in RP situations.
Yet I keep finding myself tempted to boost his combat power. I almost took Shape Spell as my 6th level feat, even though feats like that are like adding a turbo charger to a moped.
I chose Versatile Performer instead, which I think is a much better fit. Yet still, some part of me wants to be able to blast or chop things down.
Somebody talk me out of that, please?