I'm A Banana
Potassium-Rich
So here's the scene:
Your characters are on their way down a river, floating on a raft. Perhaps they have just barely escaped their enemies. Perhaps they have found the wrong exit of a dungeon they thought was going the other way. Perhaps they got swept away in a goblin midden. Perhaps they're lured by legends of what lies in this hilly region...
...so they're on their way down the river, and they see this:
IRL, that's the Minaret of Jam. Not made of a tasty thing to put on toast, but instead what was left of a famous king who set up camp in the region long ago. It's a monument to religion and prayer, a tower from which a voice could echo throughout the valley, inscribed with geometric sigils and the name of God. Ruins of a once-great city lie, mostly looted, at its base.
What would it be in your game?
What treasures are there? What monsters? What lures the PC's there, what keeps them exploring it, and what do they find, when they've uncovered the layers of history behind it?
IRL, it's basically made to be a D&D site. Isolated. Ruined. All but forgotten by time and history, only known to local thieves and farmers. Sadly, IRL, it is not filled with dragons or undead or elementals or anything fun, just a lot of soil.
So screw real life. What is this (or, what would this be) in your game?
Gimmie inspiration.
Your characters are on their way down a river, floating on a raft. Perhaps they have just barely escaped their enemies. Perhaps they have found the wrong exit of a dungeon they thought was going the other way. Perhaps they got swept away in a goblin midden. Perhaps they're lured by legends of what lies in this hilly region...
...so they're on their way down the river, and they see this:
IRL, that's the Minaret of Jam. Not made of a tasty thing to put on toast, but instead what was left of a famous king who set up camp in the region long ago. It's a monument to religion and prayer, a tower from which a voice could echo throughout the valley, inscribed with geometric sigils and the name of God. Ruins of a once-great city lie, mostly looted, at its base.
What would it be in your game?
What treasures are there? What monsters? What lures the PC's there, what keeps them exploring it, and what do they find, when they've uncovered the layers of history behind it?
IRL, it's basically made to be a D&D site. Isolated. Ruined. All but forgotten by time and history, only known to local thieves and farmers. Sadly, IRL, it is not filled with dragons or undead or elementals or anything fun, just a lot of soil.
So screw real life. What is this (or, what would this be) in your game?
Gimmie inspiration.