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(Note that fighter 2 > assassin 3, as an action surge is twice the dice and twice the static damage, and rests happen more often that surprise rounds usually).
That's highly campaign/situationally/DM dependent. And the surprise nova doesn't have limited uses; you can use it as often as you can achieve/engineer surprise. Again, pass without trace is huge in that regard.
Also, the fighter gets double the attacks, but advantage on only the first one, so higher miss rate. That in turn makes sharpshooter less viable. On my straight ranger/rogue with sharpshooter I would often get +30 (10 per attack) on top of everything else.