Emergency? Obviously unavoidable. You tell me a week before there's a concert you want to go to that night? Absolutely.I harshly but secretly judge players who cancel at the last minute or don't show up to a session.
I would just want the same courtesy as if we were meeting somewhere for lunch. You can't control getting sick, but just send me a text calling off our plans so I'm not waiting around for you.Emergency? Obviously unavoidable. You tell me a week before there's a concert you want to go to that night? Absolutely.
An hour before the session, "I'm just not sure I'm feeling up to it today." I...wouldn't want someone to force themselves through playing if they couldn't be present and enjoy themselves, but god does it feel like a gut punch. Even worse is when someone else chimes in, "I'm glad you said something, I was debating it myself." I'm not mad at them, but I sure am just generally disappointed.
Just a reminder that this thread is not about stuff players do that you don't like, or rules you don't like, or playstyles you don't like. It is about your weaknesses and sins as a GM.Oh, man. So many. Where to begin...
I cannot stand...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.