Trevalon Moonleirion
Explorer
Hey folks,
I'll begin with a little anecdote, but the real question is bolded below.
I was just thumbing through the old Book of Challenges today, looking for something to toss at the group tomorrow, and I saw an encounter involving a maze filled with displacer beasts. This immediately made me think of the most recent module I ran , the Barrow of the Forgotten King (fun mod, by the way). In it, there's a magical maze that the characters somehow navigate, and it's populated by critters both helpful and otherwise.
After about two minutes of descibing the maze, and starting to map it out, I just said "you know what, screw this, 3 hours have passed, you finally worked your way through this maze."
I think there's probably a more elegant solution to this problem. How do you run your groups through mazes, giving the players a real sense of being lost and in a bit of danger, without boring them to tears with "do you go left, right, or straight?" for an hour and a half.
This might even have to address the larger problem of how you map out dungeons etc. Is it a player or a DM responsibiilty?
Any input is greatly appreciated!
Happy gaming!
I'll begin with a little anecdote, but the real question is bolded below.
I was just thumbing through the old Book of Challenges today, looking for something to toss at the group tomorrow, and I saw an encounter involving a maze filled with displacer beasts. This immediately made me think of the most recent module I ran , the Barrow of the Forgotten King (fun mod, by the way). In it, there's a magical maze that the characters somehow navigate, and it's populated by critters both helpful and otherwise.
After about two minutes of descibing the maze, and starting to map it out, I just said "you know what, screw this, 3 hours have passed, you finally worked your way through this maze."
I think there's probably a more elegant solution to this problem. How do you run your groups through mazes, giving the players a real sense of being lost and in a bit of danger, without boring them to tears with "do you go left, right, or straight?" for an hour and a half.
This might even have to address the larger problem of how you map out dungeons etc. Is it a player or a DM responsibiilty?
Any input is greatly appreciated!
Happy gaming!
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