I wrote this: http://geocities.com/ripvanwormer/gnolls.html
szilard said:Gnolls
Gnolls are scavengers and raiders, but - despite what others think - it isn't because they are lazy. Gnolls have a deep-seated respect for life, and will not take the life of another - even a plant - unless it can fight back. Thus, their lifestyle revolves around finding enough to eat. They usually subsist on scavenged goods - already dead animal or plant matter. They'll often move into agricultural areas and pick fruits and vegetables when they can do so without killing the plant... or raid the stockpiles that farmers have. This, of course, often brings them into conflict with other humanoids... and that gives them a rare source of fresh meat.
theskyfullofdust said:I am planning on building a campaign wherein the main baddies are gnolls.
What background, history, etc do we have on gnolls from all the various editions, books and manuals?
Anyone are to chip in? I'm at work at the moment and my books are all at home, and my mind is working overtime on ideas that I'd like to write down.
Any input welcome.