Goblins in the Cellar (Bront judging)

InVinoVeritas

Adventurer
OOC: I'm here, but invisiblecastle appears to be down for the night. To move things forward, feel free to roll for me... I'll check again later if you need me to roll.
 

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JRYoung

First Post
End of round #6

OOC: I'm here, but invisiblecastle appears to be down for the night. To move things forward, feel free to roll for me... I'll check again later if you need me to roll.

OOC: Sure.

Balnibar's hide: Hide (1d20+1=7) OCC: ouch, no ranks
Bugbear B3's Spot: Spot (1d20+4=19)
He see's you taking aim at him and will protect his vitals.

Balnibar shoots at B3:
Balnibar shoots crossbow at B3, attk and damage (1d20+5=10, 1d6=6)
The shot goes wide.

Balnibar attempts to take cover, i.e. snipe:
Snipe is a hide attempt after shooting, -20 to the roll. (1d20-19=-10)
Balnibar takes cover again but knows he is easy to see.

OK, that ends round #6.
 

JRYoung

First Post
Round #7 begins

Our heros continue the battle on levels 2 and 3...

Initiative order:

(Init 17) Farrian - Down
(Init 17) S1
(Init 17) S2
(Init 15) Benedict
(Init 7) Balnibar
(Init 6) Justice
(Init 6) B3
(Init 6) B4
(Init 6) G3
(Init 4) Jezira

S1, clutching a round object, has gone defensive, and throws the object up onto the third level. This provokes an attack of opportunity from Benedict.

S2, cornered and outmatched, fights for his life. He attacks Jezira with his short sword.
S2 attack/damage on Jezira (1d20+3=7, 1d6+1=4)
Not even close.

Benedict is up.
 

Velmont

First Post
"No you won't!" tells Benedict as he see S1 preparing to throw an object. He hits the goon with a weak blow as he didn't had time to put all his weight.

He then attack again teh goon to get him down, acting quickly, precisely but still without his full strength.

[SBLOCK=OOC]AoO against S1: Attack (1d20+7=25)
AoO against S1: Damage (2d4+6=8)

If S1 is up he will attack him again. If S1 is down, he will attack S2.

If the object have been thrown, Benedict will end on the platform and will command the platform to raise to level 3, wathever who is standing on the first floor. If S1 havn't succesfully throw teh object, Benedict will remain on teh first floor.

Attack against S1 (1d20+7=18, 2d4+6=8)[/SBLOCK]
 

JRYoung

First Post
"No you won't!" tells Benedict as he see S1 preparing to throw an object.

If S1 is down, he will attack S2.

If S1 havn't succesfully throw the object, Benedict will remain on the <second> floor.

Benedict's swirling chain pounds S1 hard, dropping him to the ground. The heavy roundish object drops to the ground nearby with a loud thud. Benedict then moves across the floor and strikes S2 who staggers but keeps his feet.

Before proceeding Justice and Balnibar please post spot checks.
 






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