Keenberg
First Post
It seems in the majority of games I have DM'ed, one character or another wants a companion animal/pet/familiar that their class does not normally give to them.
What my concern here is that it will give that player an advantage over the others, which will detract from the fun of the game for them. Then they will get jealous and want something for their PC's. I don't want the game balance and size of combats will spiral out of control because of something like granting one pc a companion animal.
Case at hand is a sorceress who snagged a kruthik egg while the party was eradicating a kruthik hive. She wants to raise it as her own, and I told her that if she could master it when it was born, she would be able to have it.
I don't like handing out boons to PC's at little or no cost, but I think it would be cool for this sorceress to have a kruthik as a pet to add a new flavor to the PC. So how can I give her something that will give her a benefit, yet not one so wild as to unbalance her from the other PCs?
One thought I had was that she could give the kruthik commands, and I would control it from there. That way, it could do minor things, while more major things would be out of it's capabilities (most the time.) This would give me delegating powers.
What do you think? How do you handle "extra" pets/companion animals/familiars in your game?
What my concern here is that it will give that player an advantage over the others, which will detract from the fun of the game for them. Then they will get jealous and want something for their PC's. I don't want the game balance and size of combats will spiral out of control because of something like granting one pc a companion animal.
Case at hand is a sorceress who snagged a kruthik egg while the party was eradicating a kruthik hive. She wants to raise it as her own, and I told her that if she could master it when it was born, she would be able to have it.
I don't like handing out boons to PC's at little or no cost, but I think it would be cool for this sorceress to have a kruthik as a pet to add a new flavor to the PC. So how can I give her something that will give her a benefit, yet not one so wild as to unbalance her from the other PCs?
One thought I had was that she could give the kruthik commands, and I would control it from there. That way, it could do minor things, while more major things would be out of it's capabilities (most the time.) This would give me delegating powers.
What do you think? How do you handle "extra" pets/companion animals/familiars in your game?
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