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FOR IMMEDIATE RELEASE
GREEN RONIN TEAMS UP WITH SUPER UNICORN FOR MUTANTS & MASTERMINDS
d20 System Pioneer Signs Top-Name Development, Graphic Talent
July 30, 2002—SEATTLE, WA: Green Ronin Publishing today announced an alliance with Super Unicorn Design Studio (www.superunicorn.com), who will edit, develop, art direct, and graphic design the publisher’s forthcoming Mutants & Masterminds d20 System superhero roleplaying game.
Super Unicorn’s lead editor Erik Mona and Origins Award-winning art director Sean Glenn have extensive experience with the d20 System. Glenn designed the graphic “look” of both Third Edition D&D and the Star Wars Roleplaying Game, as well as the Star Wars Trading Card Game. Mona has written or contributed to several D&D and d20 System products, including the Living Greyhawk Gazetteer, Forgotten Realms: Faiths & Pantheons, Legions of Hell, and Armies of the Abyss. As editor of Polyhedron Magazine, Mona has developed more stand-alone d20 System games than anyone in the industry.
“Mutants & Masterminds isn’t an appendix or a conversion of some other, pre-existing superhero game,” Mona said. “It was born and raised a d20 game. Designer Steve Kenson kicked things up several dozen notches in his innovative approach, and we feel Mutants & Masterminds has a legitimate shot at becoming the ‘definitive’ d20 System superhero engine. Naturally, when Green Ronin offered us an opportunity to bring the high-end production values you’ve come to expect from core releases to this exciting new game, we jumped at the chance.”
Super Unicorn kicked off the Mutants & Masterminds project by enlisting top talent from the comic book industry. “A game about comics should look and feel like a comic while at the same time retaining utility as a game product,” said Glenn. “Striking that balance has been an exhilarating challenge, and we’ve only just started!”
Comic industry professionals already slated to appear in Mutants & Masterminds include Ale Garza (Gen-13, Ninja Boy), Dan Brereton (The Nocturnals), Sean Chen (Wolverine, Iron Man), Cully Hamner (The Authority, Green Lantern: Mosaic), Kevin Sharpe (X-treme X-Men, GI Joe) with many others soon to be announced.
Green Ronin President Chris Pramas touted the new alliance as a great development for superhero fans. “Now we’ll be marrying our expertly designed and playtested rules with peerless art and graphic design. If you like comic books, you’re going to love Mutants & Masterminds.”
To learn more about Mutants & Masterminds, visit www.greenronin.com and www.superunicorn.com
Mutants & Masterminds Fact-File
Author: Steve Kenson
Size: 192 glossy, full-color pages, hardbound
Release Date: October, 2002
Price: $32.95
Includes
* Complete point-based character creation system that allows for maximum customization while retaining important game balance.
* Dozens of feats and super-feats.
* More than 100 pre-designed powers with complete rules for creating countless more.
* Twelve “ready to play” hero templates, including speedster, elemental, and gadgeteer.
* Complete rules for technological devices, weapons, vehicles, headquarters, sidekicks and more.
* An introductory adventure.
* A rogues’ gallery filled with ready-to-jail bad guys.
* A streamlined system that requires only one die, a d20, to play.
Mutants & Masterminds is a trademark of Green Ronin Publishing.
Green Ronin Media Contact
Nicole Lindroos
nicole@greenronin.com
Sales and Marketing
Osseum Entertainment, LLC
PO Box 1326
Maple Valley, Washington 98038-1326
425-432-2882 fax: 206-374-2955
For additional information contact
Jim Fallone,
Vice President of Marketing & New Acquisitions,
Osseum Entertainment
Phone: 425-271-5308
Fax: 206-374-2955
e-mail: jim_fallone@osseum.com
GREEN RONIN TEAMS UP WITH SUPER UNICORN FOR MUTANTS & MASTERMINDS
d20 System Pioneer Signs Top-Name Development, Graphic Talent
July 30, 2002—SEATTLE, WA: Green Ronin Publishing today announced an alliance with Super Unicorn Design Studio (www.superunicorn.com), who will edit, develop, art direct, and graphic design the publisher’s forthcoming Mutants & Masterminds d20 System superhero roleplaying game.
Super Unicorn’s lead editor Erik Mona and Origins Award-winning art director Sean Glenn have extensive experience with the d20 System. Glenn designed the graphic “look” of both Third Edition D&D and the Star Wars Roleplaying Game, as well as the Star Wars Trading Card Game. Mona has written or contributed to several D&D and d20 System products, including the Living Greyhawk Gazetteer, Forgotten Realms: Faiths & Pantheons, Legions of Hell, and Armies of the Abyss. As editor of Polyhedron Magazine, Mona has developed more stand-alone d20 System games than anyone in the industry.
“Mutants & Masterminds isn’t an appendix or a conversion of some other, pre-existing superhero game,” Mona said. “It was born and raised a d20 game. Designer Steve Kenson kicked things up several dozen notches in his innovative approach, and we feel Mutants & Masterminds has a legitimate shot at becoming the ‘definitive’ d20 System superhero engine. Naturally, when Green Ronin offered us an opportunity to bring the high-end production values you’ve come to expect from core releases to this exciting new game, we jumped at the chance.”
Super Unicorn kicked off the Mutants & Masterminds project by enlisting top talent from the comic book industry. “A game about comics should look and feel like a comic while at the same time retaining utility as a game product,” said Glenn. “Striking that balance has been an exhilarating challenge, and we’ve only just started!”
Comic industry professionals already slated to appear in Mutants & Masterminds include Ale Garza (Gen-13, Ninja Boy), Dan Brereton (The Nocturnals), Sean Chen (Wolverine, Iron Man), Cully Hamner (The Authority, Green Lantern: Mosaic), Kevin Sharpe (X-treme X-Men, GI Joe) with many others soon to be announced.
Green Ronin President Chris Pramas touted the new alliance as a great development for superhero fans. “Now we’ll be marrying our expertly designed and playtested rules with peerless art and graphic design. If you like comic books, you’re going to love Mutants & Masterminds.”
To learn more about Mutants & Masterminds, visit www.greenronin.com and www.superunicorn.com
Mutants & Masterminds Fact-File
Author: Steve Kenson
Size: 192 glossy, full-color pages, hardbound
Release Date: October, 2002
Price: $32.95
Includes
* Complete point-based character creation system that allows for maximum customization while retaining important game balance.
* Dozens of feats and super-feats.
* More than 100 pre-designed powers with complete rules for creating countless more.
* Twelve “ready to play” hero templates, including speedster, elemental, and gadgeteer.
* Complete rules for technological devices, weapons, vehicles, headquarters, sidekicks and more.
* An introductory adventure.
* A rogues’ gallery filled with ready-to-jail bad guys.
* A streamlined system that requires only one die, a d20, to play.
Mutants & Masterminds is a trademark of Green Ronin Publishing.
Green Ronin Media Contact
Nicole Lindroos
nicole@greenronin.com
Sales and Marketing
Osseum Entertainment, LLC
PO Box 1326
Maple Valley, Washington 98038-1326
425-432-2882 fax: 206-374-2955
For additional information contact
Jim Fallone,
Vice President of Marketing & New Acquisitions,
Osseum Entertainment
Phone: 425-271-5308
Fax: 206-374-2955
e-mail: jim_fallone@osseum.com
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