BLOOD IN THE STREETS!!
GM: |
Since Kasnik is currently occupied with real-life concerns which take priority, I am posting the action for his character on his behalf, using his skills and powers in an appropriate fashion in the best interests of the party.
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Updated Positions:
Kasnik moves forward to a position where he can both heal and protect the prisoner (see above.) Kasnik bends down briefly, touching Beringer with the tips of his fingers, while uttering a softly-spoken prayer. Beringer coughs, and his eyes flicker open, as the wound begins to close and heal.
GM: |
Lay on Hands (20 pts.)
Beringer (Formerly at -6) is now at 14 hits points, out of 21 max.
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After touching Beringer, Kasnik stands upright, drawing his sword, in a guard stance, sensing that something is still amiss in the current situation...
Following Kasnik's lead, Vega draws her weapons, but delays her action, a look of uncertainty upon her countenance.
GM: |
Respen then takes the actions that he posted out of turn on Jan. 9th.
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Responding to Respen's call for help, Vega moves forward 20 feet, and delays her attack action, guarding against any enemies who might appear and attempt to attack either Dewydd or Beringer.
GM: |
Vega's new initiative: 17 (after Respen, before Xavier)
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Father Xavier moves into the square occupied by the fallen guard; he simply stands next to him, and ignoring his presence, casts a spell. As he begins to mutter a prayer to St. Cuthbert, he kneels, and places a platinum ring produced from his belt pouch onto Beringer's finger. He then raises his hand and smiles, showing Beringer that he already wears a similar ring.
"May Cuthbert protect you," Father Xavier says.
GM: |
Spell: Shield Other
Beringer: +1 AC, +1 Saves, 1/2 damage taken is taken by Father Xavier instead.
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At this point, Lieutenant Benquist, wearing only the top half of his chainmail (Chain Shirt) and weaponless, carrying a copper mug, steps out of the side door of the office, and seems quite surprised to discover what is going on in the courtyard!
"What is the meaning of this?!?" he cries.
GM: |
The good lieutenant was Mystery Guest #1
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At this point, Father Clarence moves to a position adjacent to Respen, apparently preparing some sort of spell, but holding back its completion.
"Your guardsman attacked us, lieutenant!" Clarence shouts.
Before Lieutenant Benquist can give a reply, three figures appear against the wall behind him! Turning his head, the Lieutenant mutters,
"Captain...?"
The three figures have appeared with the aid of magic; they all wear the uniform of the Dyvers Militia. The one in the center is obviously the "captain," as he is dressed in Full Plate Armor, while the two flanking him are wearing Banded Mail.
GM: |
The three figures were Mystery Guest #2
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Captain (To Benquist, In Common): "Sorry it's come to this, lad. There was no time to recruit you. May you find peace in death..."
(To The Others, In Common): "Kill the prisoner at all costs, lest our lives be forfeit!"
Thug #2 Charges Father Clarence, shouting,
"Out of my way, fool!" swinging his two-handed sword in a wide arc.... and missing!
As he does so, Father Clarence's held spell goes off.
GM: |
Spell: Shield
Father Clarence's new AC: 17+4 = AC: 21 [Base: 10, Bracers: 4, Ring: 1, Dex: 2, Shield Spell: 4]
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The Captain and Thug #1 move to eliminate Lieutenant Benquist, whom they obviously perceive as the biggest threat.
GM: |
Thug #1 misses Lieutenant Benquist with a wild swing.
The Captain takes a single step toward Benquist, swinging an enormous flail at him!
Benquist partial AC: 17
Attack 1: AC 21 (Hit) 28 pts. Damage
Attack 2: AC 31 (Hit) 19 pts. Damage
Attack 3: AC 15 (Miss)
Benquist: Has taken 47 pts. Damage
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Thug #1 brings his greatsword to bear on Lieutenant Benquist, who is able to parry the weapon with his copper mug, at the expense of spilling his hot apple cider.
The Captain, however, wastes no time in dealing two serious blows to the lieutenant, using a flail whose shaft GLOWS with an eerie black light. Benquist screams in pain as the captain lashes him, leaving horrible and bleeding lacerations on the lieutenant's face and neck!
Updated Positions:
Lathir: It's your turn! What do you do?