Tony Vargas
Legend
I've long prefered Hero over GURPS, but I'm not familiar with the latest version of either. There was nothing much to choose between Hero 4th, 5th & 5th Revised - they were all quite good, just less Steve Long wordiness to plow through the farther back you went. 6th is supposed to be different - for better or worse I can't say. I was sufficiently apalled by the first two versions of GURPS to give up on it. GURPS was like Hero, if you had carefully combed through Hero and removed everything remotely workable, then added in profoundly detailed mechanics to do every little thing you might ever want to do for the given genre being emulated. I hear the 4th Ed of GURPS was much improved, though. And the GURPS world-books have always been detailed (and how) and very well-researched. I do own some GURPS suplements - they're excellent resources, like if you were specifically doing Wildcards, it'd be well worth it.
Bottom line, for supers, I doubt you can do better than Hero 4th - and 5th/Revised isn't really doing any worse. If you can pick up any of those cheap, go for it.
Bottom line, for supers, I doubt you can do better than Hero 4th - and 5th/Revised isn't really doing any worse. If you can pick up any of those cheap, go for it.