That chart is a nice idea, but if you arent going to pump the half-orc, I would say be wary. You mentioned your campaign is a "low-gold" one, which typically (In my experience) means the core stats are weighted more heavily. Meaning basically, that a +2 Str is NOT balanced by a -2 Dex. This is just my opinion, I dont think its totally unbalanced, but it isn't quite even either.
Half Dwarf
+2 Str, -2 Dex, +2 Con, -2 Cha
- Medium sized
- Base Speed is 20 feet
- Darkvision 60ft.
- +2 racial saving throw against Poisons
- +1 racial bonus to Appraise checks related to rare or exotic materials
- +1 racial bonus to Craft checks relating to stone or metal
- Dwarven Blood
- Automatic Languages: Common and Dwarven
- Bonus Languages: Any (except special)
- Favored Class: Any
This race is like the one I posted earlier, but switching the racial feat for stat bonuses. As I said I feel the stat bonuses are "more powerful" than the racial feat, so they also lost the +2 spell saving throw. The main advantages of this race are its strength, darkvision, and any favored class. The drawbacks are its speed and general lack of skill bonuses.
I feel its comprable to the half-orc, but would give the half-orc at least scent as a bonus feat. This insures there is still a "niche" for half-orcs in a world with another strong race.
Technik
PS- Just a quick note on that "system", it is made so that it mostly works with phb races, for an exa,ple of a totally broken race using that system...
Munchkin
- Medium Size
- Base Speed 30
-2 Str, +2 Int, +2 Cha
+2 Listen, Spot, Hide, Move Silently, Tumble. Munchkins are very dirty. (8pts)
+2 racial bonus vs Spells and Spell-like Effects (13pts)
+1 racial bonus to all saves (8pts)
Bonus feat (8pts)
Free Weapon Proficiency with 1 martial weapon. (4pts)
2 pts left over.
Im not even going to comment.
Half Dwarf
+2 Str, -2 Dex, +2 Con, -2 Cha
- Medium sized
- Base Speed is 20 feet
- Darkvision 60ft.
- +2 racial saving throw against Poisons
- +1 racial bonus to Appraise checks related to rare or exotic materials
- +1 racial bonus to Craft checks relating to stone or metal
- Dwarven Blood
- Automatic Languages: Common and Dwarven
- Bonus Languages: Any (except special)
- Favored Class: Any
This race is like the one I posted earlier, but switching the racial feat for stat bonuses. As I said I feel the stat bonuses are "more powerful" than the racial feat, so they also lost the +2 spell saving throw. The main advantages of this race are its strength, darkvision, and any favored class. The drawbacks are its speed and general lack of skill bonuses.
I feel its comprable to the half-orc, but would give the half-orc at least scent as a bonus feat. This insures there is still a "niche" for half-orcs in a world with another strong race.
Technik
PS- Just a quick note on that "system", it is made so that it mostly works with phb races, for an exa,ple of a totally broken race using that system...
Munchkin
- Medium Size
- Base Speed 30
-2 Str, +2 Int, +2 Cha
+2 Listen, Spot, Hide, Move Silently, Tumble. Munchkins are very dirty. (8pts)
+2 racial bonus vs Spells and Spell-like Effects (13pts)
+1 racial bonus to all saves (8pts)
Bonus feat (8pts)
Free Weapon Proficiency with 1 martial weapon. (4pts)
2 pts left over.
Im not even going to comment.