RangerWickett
Legend
I'm brainstorming for a one-shot Halloween horror game (it's a tradition among my friends, with GM dibs switching each year), and one possibility I'm considering is small town vs. the undead.
Sons & Daughters of the Confederacy
The rough idea I have is that it's the 1950s, in Appalachian West Virginia, and a carnival train comes into town. The carnies set up attractions and act as the obvious red herring since everyone in my group is familiar with Something Wicked This Way Comes. But the real threat is the carnival's fortune teller, an incredibly old lady who has come to bring back her long-dead father.
Said lover was a Confederate commander in the Civil War who committed horrible atrocities and still is vaguely recalled a century later. He was cornered by Union forces, and took refuge in a cave complex. Rather than root him out, the Union troops blew up the entrance and trapped the man and his troops. The commander survived for a while by eating his own men, but eventually shot himself in the heart to end his agony.
I'm thinking many of the townsfolk will be descendants of the Union forces, and the fortune teller daughter has come to take revenge. She uses magic to lure away the friends, family, and lovers of the PCs, and while initial clues pin the blame on the carnies, eventually the party realizes what happened. They follow the fortune teller to the cave -- recently penetrated during an excavation from a railroad tunnel -- and try to stop her before she binds the blood of the innocent in order to wake the dead.
They show up too late, and a troop of undead soldiers march out of the tunnel and do . . . something. I'm kind of blanking on where to go with this, and how to spruce it up and give the players stuff to do. Also, while I have mind-affecting weirdness with the fortune teller, and creepy cannibal undead soldiers, I'd like other ways to up the horror. Finally, I don't know a ton about the Civil War, but three of my players are buffs. How can I involve elements they'll like without risking being inaccurate?
I'm pretty sure I'm going to use Dread to run this. So, any suggestions?
Sons & Daughters of the Confederacy
The rough idea I have is that it's the 1950s, in Appalachian West Virginia, and a carnival train comes into town. The carnies set up attractions and act as the obvious red herring since everyone in my group is familiar with Something Wicked This Way Comes. But the real threat is the carnival's fortune teller, an incredibly old lady who has come to bring back her long-dead father.
Said lover was a Confederate commander in the Civil War who committed horrible atrocities and still is vaguely recalled a century later. He was cornered by Union forces, and took refuge in a cave complex. Rather than root him out, the Union troops blew up the entrance and trapped the man and his troops. The commander survived for a while by eating his own men, but eventually shot himself in the heart to end his agony.
I'm thinking many of the townsfolk will be descendants of the Union forces, and the fortune teller daughter has come to take revenge. She uses magic to lure away the friends, family, and lovers of the PCs, and while initial clues pin the blame on the carnies, eventually the party realizes what happened. They follow the fortune teller to the cave -- recently penetrated during an excavation from a railroad tunnel -- and try to stop her before she binds the blood of the innocent in order to wake the dead.
They show up too late, and a troop of undead soldiers march out of the tunnel and do . . . something. I'm kind of blanking on where to go with this, and how to spruce it up and give the players stuff to do. Also, while I have mind-affecting weirdness with the fortune teller, and creepy cannibal undead soldiers, I'd like other ways to up the horror. Finally, I don't know a ton about the Civil War, but three of my players are buffs. How can I involve elements they'll like without risking being inaccurate?
I'm pretty sure I'm going to use Dread to run this. So, any suggestions?