In older versions of the concept... the handling modifier for a vehilce include it's size modifier, or at least the size modifier applied to most skill checks made in a vehicle.
Under this concept, a vehicle (creatures have no handling modifiers, and are generaly use to their sizes) is harder to control the bigger it is. the truely massive vehilces (vessel Colossal) have such a hefty turn modifer that you would need hefty numbers of special control systems and co-pilots to counter the -128 penalty.
I am only brining this up now because I suddenly realized that right now, its damn easy to do any stunt in any vehicle.
If the size modifier as it sits now is to large, we could make antoher size realted modifer for handling (keep it in the vehicle section) but make it less drastic (bonus for things bellow Medium vehicles, penalty above that?)
or we could drop the whole concept. (kinda like how we were treating it) and I can just take extra care not to provide to many bonuses to handling in the components section.
Under this concept, a vehicle (creatures have no handling modifiers, and are generaly use to their sizes) is harder to control the bigger it is. the truely massive vehilces (vessel Colossal) have such a hefty turn modifer that you would need hefty numbers of special control systems and co-pilots to counter the -128 penalty.
I am only brining this up now because I suddenly realized that right now, its damn easy to do any stunt in any vehicle.
If the size modifier as it sits now is to large, we could make antoher size realted modifer for handling (keep it in the vehicle section) but make it less drastic (bonus for things bellow Medium vehicles, penalty above that?)
or we could drop the whole concept. (kinda like how we were treating it) and I can just take extra care not to provide to many bonuses to handling in the components section.
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