Hypersmurf
Moderatarrrrh...
That's it, if the DM is doing the same thing whatever I try, why bother trying new things?
I see the new things as their own reward, to an extent.
You can get the same mechanical effect out of saying "I charge for +2 and hit the Guard with my sword" and "I step up on the table and leap to grab the chandelier, swinging over the Cardinal's Guard and slashing at his face on the way past with my rapier... can I call that a charge?"
Both are mechanically resolved the same way. The chandelier doesn't grant a mechanical bonus that I couldn't get by saying "I charge". Does that mean that the chandelier is pointless?
Mechanically, sure. But the game is more than the mechanics.
-Hyp.