(Psi)SeveredHead
Adventurer
Ok this subject has really piqued my interest today so:
As the thread title asks. How did this go? Were there any siginificant problems. If you were the DM did you modify things significantly (rules and or scenarios)? If a player was it just fine, frustrating, something else?
I recall at least one session, 8th-level, with no wizard.
Our party consisted of me (shifter rogue), an elven Dex-paladin (so, more like a dual-wielding ranger), a human cleric of Dol Dorn (war domain) and a warforged artificer. Our opponent was a hydra, attacking us on a ship.
We got pwned. A fighter could have sundered the thing's heads off, and a wizard could have seriously taken advantage of its low Will save with a spell like Fear. However, we instead had a Dexadin trying desperately to do damage faster than the thing could heal, and he couldn't stand up long enough to give me flanking for long.
The next session we rejigged the party. I for one was happy to dump the shifter rogue, as there was no way he would get enough shifter feats (rogues weren't exactly blessed with feats in 3.x).
It's doable, of course, but the DM needs to take that into account, and that can reduce the range of encounters the DM can use.