Oryan77
Adventurer
I can understand a player that ends up not liking the PC. So I don't mind if they switch up every so often if they aren't into the character. Changing PCs can waste a lot of work that I put into coming up with plots that use their backstory they gave me. Other players also get bummed since they thought of that PC as a friend and now they lose that group bond. So they do have to start 1 level behind to discourage it. If the change is for a good reason that benefits the group, then I will let this penalty slide.
I'm not ok with a player that switches PCs on a regular basis though. For these players, it has nothing to do with not liking the PC because they won't like any PC. If it gets to the point where a player causes the whole group to have to adjust to a new character all the time, it becomes 'boring for us' and that player would be asked to leave the group or suck it up and stick with the last PC.
I am pretty lenient on letting players tweak their PCs when leveling if they were unhappy with a particular feature. I think this helps keep players from being unhappy with the PC. Character dumping is not really a problem with our group.
I'm not ok with a player that switches PCs on a regular basis though. For these players, it has nothing to do with not liking the PC because they won't like any PC. If it gets to the point where a player causes the whole group to have to adjust to a new character all the time, it becomes 'boring for us' and that player would be asked to leave the group or suck it up and stick with the last PC.
I am pretty lenient on letting players tweak their PCs when leveling if they were unhappy with a particular feature. I think this helps keep players from being unhappy with the PC. Character dumping is not really a problem with our group.
Last edited: