Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
He Thought, "How does the DM know what I'm thinking?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="el-remmen" data-source="post: 2188239" data-attributes="member: 11"><p>Point of View is very important in writing - now, it is arguable that it is not as important in story hour writing because it is an informal re-telling of the events of a game - but in my own re-telling I avoid ever revealing the PCs or NPCs thoughts, preferring to show how they feel or what they think through actions, expressions and/or dialogue.</p><p></p><p>I find change of point of view to be jarring (though a few times I have not been paying close enough attention to my writing and ended up doing it), especially when you start exploring PCs thoughts you run into the problem of contradiciting the player's experience in a way they may find annoying.</p><p></p><p>The only exception to this I make, are interludes where a PC is off by himself and exploration of what they think is needed since there is no one to have a dialogue with - but in those cases I discuss it in detail with the player and in some cases I let them write that part and I just edit and tweak it to make it fit in.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 2188239, member: 11"] Point of View is very important in writing - now, it is arguable that it is not as important in story hour writing because it is an informal re-telling of the events of a game - but in my own re-telling I avoid ever revealing the PCs or NPCs thoughts, preferring to show how they feel or what they think through actions, expressions and/or dialogue. I find change of point of view to be jarring (though a few times I have not been paying close enough attention to my writing and ended up doing it), especially when you start exploring PCs thoughts you run into the problem of contradiciting the player's experience in a way they may find annoying. The only exception to this I make, are interludes where a PC is off by himself and exploration of what they think is needed since there is no one to have a dialogue with - but in those cases I discuss it in detail with the player and in some cases I let them write that part and I just edit and tweak it to make it fit in. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
He Thought, "How does the DM know what I'm thinking?"
Top