Silverblade The Ench
First Post
The way healign potions are laid out seems very poor, there was a previous post on this, but I can't find it (sorry! no search)
it's like 50gp lv5 item for 10 hp, then lvl 15 for 25 hp and bonus save for 1,000 gp....and then it goes crazy in cost/level from there up!
Answers kind of obvious, to avoid too many items cluttering up the game: "Potion of healing, potion of bit more healing, potion of yet another bit more healing"...lol
just make ALL healing potions do the listed hit point heal, AND trigger a healing surge. Scales nicely, saves complications.
I seriously think that's some kind of oversight or mistake, to have it use up a surge, but only give 10 hp back. If a surge is spent, it should have effect, plus the magic of the potion. Otherwise, someone with just the Heal skill can trigger a surge for free, and cure more hit points when you get around lvl 5 and above!
it's like 50gp lv5 item for 10 hp, then lvl 15 for 25 hp and bonus save for 1,000 gp....and then it goes crazy in cost/level from there up!
Answers kind of obvious, to avoid too many items cluttering up the game: "Potion of healing, potion of bit more healing, potion of yet another bit more healing"...lol
just make ALL healing potions do the listed hit point heal, AND trigger a healing surge. Scales nicely, saves complications.
I seriously think that's some kind of oversight or mistake, to have it use up a surge, but only give 10 hp back. If a surge is spent, it should have effect, plus the magic of the potion. Otherwise, someone with just the Heal skill can trigger a surge for free, and cure more hit points when you get around lvl 5 and above!