*Fiora shakes her head as she listens to the odd couple and their banter. Eventually, they reach the captain's cabin, near the bow of the ship. Fiora knocks.*
"Cap'n, I've brought the Clank we rescued, and we be having a stowaway with us as well."
"Is that so?" a woman's voice calls out from within, "Fiora, I'm a bit busy right now. Can you give them the orientation?"
"Cap'n, the stowaway thinks'e's all high and mighty and don't have to listen none at all to the code what for he's a Spark. He's not from around here, so he don't know anything about who we be. Methinks he might find a meeting with you...instructive, if'n it be yer pleasure, Cap'n?"
"Well, that sounds particularly ungrateful to me. Usually after we risk our necks to save someone, they're a bit more conciliatory, but, well...Sparks will be Sparks. You can show them in, it's unlocked."
*Fiora opens the door and reveals the room within, which actually spans multiple levels--the amount that was visible abovedecks as well as a belowdecks space as well down a short stairway, all of it open into the same inner space without any walls or such. On the lower level sits a woman dressed in simple but fashionable work dress with a belt/girdle/baldric holding various tools as well as an elaborate sheathed rapier. The Captain, presumably, she has capricious golden curls and sharp emerald-green eyes that are a bit unsettling, as they don't seem to miss a single detail. Right now, they are focused on one of the diminutive Clanks that had been milling about, which seems to have become broken. There is a faint rainbow glow about her hand as she works with superhuman speed to fix all the inner parts of the Clank. Though the Captain draws attention to herself, once they look beyond the Captain, Kharas and Anvuss notice that the entire Captain's Quarters is a combination living space and laboratory, filled with all sorts of strange and unusual devices, liquid-filled tubes, eldritch filaments, and other assorted equipment.*