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Help for an illusionist character
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<blockquote data-quote="Khitan" data-source="post: 5846551" data-attributes="member: 6686547"><p>I hope this is the right place for this topic xD</p><p></p><p>I've been gone for a while but I'm back asking for your help again, this time with D&D 3.5 rules. I'm looking for advices for my 15th lvl Human Wizard(10)/Master of the Absurd(5). I've looked around but I couldn't ind much^^</p><p></p><p><strong>Concept:</strong> Daughter of a noble family was sent to a magic accademy because she was a troublemaker. She's an eccellent student, with the best grades in her group, but she can't stand rules and often finds herself in trouble. She falls in love with her best friend, a classmate who's the exact opposite of her, a by the book girl. After 9 years of breaking rules and getting away with it she decides to try a powerful forbidden ritual, just to defile rules once again, and drags her loved friend with her. Something goes wrong and the summoned demon kills the girlfriend and snatch her vocal chords. Driven by guilt and anger she is expelled and charged with murder so she flees and she starts a life as a mercenary specialized in illusions (and she uses illusions to comunicate). </p><p></p><p><strong>Allowed manuals: </strong>PH, DMG, CW, CA, CD, CAdv, Liber Mortis, RoS</p><p><strong>Character Sheet: </strong></p><p><strong>Race: </strong>Human</p><p><strong>Class: </strong>Wizard 10 / Master of Absurd 5</p><p><strong>Stats: </strong>STR 10 DEX 16 CON 14 INT 19 WIS 12 CHA 8</p><p><strong>Specialization School: </strong>Illusion</p><p><strong>Forbidden Schools: </strong>Evocation, Enchantment, Transmutation (this one from lvl 10)</p><p><strong>Feats: </strong>Nonverbal spell (planar handbook), Collegiate Wizard (CA), Spell Focus (Illusion), Greater Spell Focus (illusion), Spell focus (Necromancy), Improved Initiative, Spell Penetration, Extended Spell (bonus mage feat), Quick Spell (bonus mage feat)</p><p><strong>Magic Equipment: </strong>Robe of the archmage, Boots of levitation, Gloves of dexterity +4, Headband of Intellect +6, Medallion of thoughts, Bag of Holding type I, Boccob's blessed book, Bracers of health +2</p><p>______________________________________________</p><p></p><p>That's what I created 'till now^^ I still have 34.500 golds to spend (I spent some in new spells^^) and I'd appreciate every possible advice about feats, spells, magic items and stuff like that. I'm not interested in Hardcore Optimization, I just wnat to play a character who can do something and be usefull with some fluff stuff just because it's cool^^ (like the Nonverbal Spell feat that I took just because I decided tu play a mute character xD)</p><p></p><p>Thx^^</p></blockquote><p></p>
[QUOTE="Khitan, post: 5846551, member: 6686547"] I hope this is the right place for this topic xD I've been gone for a while but I'm back asking for your help again, this time with D&D 3.5 rules. I'm looking for advices for my 15th lvl Human Wizard(10)/Master of the Absurd(5). I've looked around but I couldn't ind much^^ [B]Concept:[/B] Daughter of a noble family was sent to a magic accademy because she was a troublemaker. She's an eccellent student, with the best grades in her group, but she can't stand rules and often finds herself in trouble. She falls in love with her best friend, a classmate who's the exact opposite of her, a by the book girl. After 9 years of breaking rules and getting away with it she decides to try a powerful forbidden ritual, just to defile rules once again, and drags her loved friend with her. Something goes wrong and the summoned demon kills the girlfriend and snatch her vocal chords. Driven by guilt and anger she is expelled and charged with murder so she flees and she starts a life as a mercenary specialized in illusions (and she uses illusions to comunicate). [B]Allowed manuals: [/B]PH, DMG, CW, CA, CD, CAdv, Liber Mortis, RoS [B]Character Sheet: Race: [/B]Human [B]Class: [/B]Wizard 10 / Master of Absurd 5 [B]Stats: [/B]STR 10 DEX 16 CON 14 INT 19 WIS 12 CHA 8 [B]Specialization School: [/B]Illusion [B]Forbidden Schools: [/B]Evocation, Enchantment, Transmutation (this one from lvl 10) [B]Feats: [/B]Nonverbal spell (planar handbook), Collegiate Wizard (CA), Spell Focus (Illusion), Greater Spell Focus (illusion), Spell focus (Necromancy), Improved Initiative, Spell Penetration, Extended Spell (bonus mage feat), Quick Spell (bonus mage feat) [B]Magic Equipment: [/B]Robe of the archmage, Boots of levitation, Gloves of dexterity +4, Headband of Intellect +6, Medallion of thoughts, Bag of Holding type I, Boccob's blessed book, Bracers of health +2 ______________________________________________ That's what I created 'till now^^ I still have 34.500 golds to spend (I spent some in new spells^^) and I'd appreciate every possible advice about feats, spells, magic items and stuff like that. I'm not interested in Hardcore Optimization, I just wnat to play a character who can do something and be usefull with some fluff stuff just because it's cool^^ (like the Nonverbal Spell feat that I took just because I decided tu play a mute character xD) Thx^^ [/QUOTE]
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