How about a few extra DM-approved modifications:
Human male fighter 2
str16 dex14 con14 int10 wis10 cha10 , HP = 19/19
Feats: WF (Glaive), improved polearm fighting*, combat reflexs, power attack (for cleave?)
Skills: climb+6 jump+5 ride+7 intimidate+5
Equipment: horse, light armour, polearm, bow, sword & shield
*Fighter/general feat, pre-req is polearm proficiency/BAB+1, allows the character to threaten the close 5' with the length of the handle as treated by a quarter-staff while allowing polearm feats (focus, specialization etc) to apply. Choose the use of the weapon at the beginning of turn just like PA.