Agent Oracle
First Post
An ancient animated anatomy skelton. it's different from regular skeletons in the MM in that it happens to be held together by copper wire. And it wanders about the floors of a university, trying to give an old, half forgotten lecture.
Also, i firmly reccomed you get some artifacts for your game from Warehouse 23. Because there's nothin g more fun than having a well-designed, but completely useless magical artifact easily found in the debris...
Also borrowing from Discworld... High Magic zones. A tiny area where your spellcasters (including bards, paladins, rangers, etc.) have the ability to detect magic without casting the spell Any primary caster can roll a knowledge Arcane to see taht the proper thing to do in this place is flip a coin... which will allways land on edge in the high-magic zone... (Or turn into a butterfly... or stick in the air... Or change denominations (i.e. copper to platinum etc.) Needless to say, it would be VERY dangeorus to cast any spells in a magic-saturated environment.
Also, i firmly reccomed you get some artifacts for your game from Warehouse 23. Because there's nothin g more fun than having a well-designed, but completely useless magical artifact easily found in the debris...
Also borrowing from Discworld... High Magic zones. A tiny area where your spellcasters (including bards, paladins, rangers, etc.) have the ability to detect magic without casting the spell Any primary caster can roll a knowledge Arcane to see taht the proper thing to do in this place is flip a coin... which will allways land on edge in the high-magic zone... (Or turn into a butterfly... or stick in the air... Or change denominations (i.e. copper to platinum etc.) Needless to say, it would be VERY dangeorus to cast any spells in a magic-saturated environment.
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