Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Character Builds & Optimization
Help me optimize a Giant Frog/Toad build!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="faria" data-source="post: 6867801" data-attributes="member: 6780042"><p>I like the idea of a Forest Gnome Beastmaster with 3 levels (or 4 for the ASI) of Divination Wizard for Enlarge/Reduce and Portent to force grapple save failures. I'd want Mounted Combatant to protect my froggy and keep him alive as long as possible.</p><p></p><p>How would you guys build this level by level? I need DEX, WIS, and INT 13+. I don't want a low CON either... Thankfully, Forest Gnome boosts both DEX and INT!</p><p></p><p>I think for starting stats: STR 8, DEX 13(+1), CON 12, WIS 14, INT 14(+2), CHR 12</p><p></p><p>For a weapon, Blowdart Gun would be cool for applying sleep and paralyzing poisons, but it does <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> for damage. And honestly, you can apply those poisons to any weapon. I also considered Net, but the Swallow ability requires the target to be grappled, not just restrained. Whip makes sense but it just...sucks. So best just to stick to a Rapier if we want to be optimal. A shield would be good too, and would even open up the Protection fighting style, but I think that's overkill since we're already taking Mounted Combatant to protect the frog. Rapier and Shield and Dueling fighting style seems ideal.</p><p></p><p>The first 10 levels:</p><p></p><p>1-5 Beastmaster - Get the Giant Poisonous Snake companion, the Mounted Combatant feat, and Extra Attack ASAP.</p><p>6-9 Div Wizard - Get Enlarge/Reduce, Portent, and an ASI. I'm thinking Inspiring Leader (more Temp HP to keep pet alive from AOEs) or Warcaster for maintaining Concentration on Enlarge/Reduce. Switch to Giant Frog at level 8 when you pick up Enlarge/Reduce.</p><p>10-20 Beastmaster - Use future ASIs to grab Warcaster or Inspiring Leader (whichever you didn't take yet), cap INT (yes, you read that right), and consider Sentinel too. Getting Bestial Fury at 15 means we don't need Haste for one-round Swallows, so no need to take Wizard to 5.</p><p></p><p>Note: If you actually intend to spend a lot of time at level 20, don't take Wizard to 4, stay at level 3 so you can get 17 levels of Beastmaster and gain access to 5th level Ranger spells. They're quite strong. Most players aren't going to reach level 20 though, including myself, so I'm building more realistically and taking that 4th level for the ASI.</p><p></p><p>Unfortunately, this build means we can't cast Enlarge/Reduce until level 8, so we shouldn't even start with a frog! Also, the frog will only have 20HP until level 10. It seems like HP is the biggest hurdle to any frog/toad build that isn't straight Beastmaster. Still, Mounted Combatant and Inspiring Leader should be enough to mitigate a fair bit of damage taken. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />, if a Wizard can survive with 46HP at level 10, I think our frog will be just fine taking zero to half damage from AOEs and zero damage from direct attacks...</p></blockquote><p></p>
[QUOTE="faria, post: 6867801, member: 6780042"] I like the idea of a Forest Gnome Beastmaster with 3 levels (or 4 for the ASI) of Divination Wizard for Enlarge/Reduce and Portent to force grapple save failures. I'd want Mounted Combatant to protect my froggy and keep him alive as long as possible. How would you guys build this level by level? I need DEX, WIS, and INT 13+. I don't want a low CON either... Thankfully, Forest Gnome boosts both DEX and INT! I think for starting stats: STR 8, DEX 13(+1), CON 12, WIS 14, INT 14(+2), CHR 12 For a weapon, Blowdart Gun would be cool for applying sleep and paralyzing poisons, but it does :):):):) for damage. And honestly, you can apply those poisons to any weapon. I also considered Net, but the Swallow ability requires the target to be grappled, not just restrained. Whip makes sense but it just...sucks. So best just to stick to a Rapier if we want to be optimal. A shield would be good too, and would even open up the Protection fighting style, but I think that's overkill since we're already taking Mounted Combatant to protect the frog. Rapier and Shield and Dueling fighting style seems ideal. The first 10 levels: 1-5 Beastmaster - Get the Giant Poisonous Snake companion, the Mounted Combatant feat, and Extra Attack ASAP. 6-9 Div Wizard - Get Enlarge/Reduce, Portent, and an ASI. I'm thinking Inspiring Leader (more Temp HP to keep pet alive from AOEs) or Warcaster for maintaining Concentration on Enlarge/Reduce. Switch to Giant Frog at level 8 when you pick up Enlarge/Reduce. 10-20 Beastmaster - Use future ASIs to grab Warcaster or Inspiring Leader (whichever you didn't take yet), cap INT (yes, you read that right), and consider Sentinel too. Getting Bestial Fury at 15 means we don't need Haste for one-round Swallows, so no need to take Wizard to 5. Note: If you actually intend to spend a lot of time at level 20, don't take Wizard to 4, stay at level 3 so you can get 17 levels of Beastmaster and gain access to 5th level Ranger spells. They're quite strong. Most players aren't going to reach level 20 though, including myself, so I'm building more realistically and taking that 4th level for the ASI. Unfortunately, this build means we can't cast Enlarge/Reduce until level 8, so we shouldn't even start with a frog! Also, the frog will only have 20HP until level 10. It seems like HP is the biggest hurdle to any frog/toad build that isn't straight Beastmaster. Still, Mounted Combatant and Inspiring Leader should be enough to mitigate a fair bit of damage taken. :):):):), if a Wizard can survive with 46HP at level 10, I think our frog will be just fine taking zero to half damage from AOEs and zero damage from direct attacks... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Help me optimize a Giant Frog/Toad build!!!
Top