Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Help me write some Firey Visions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 7078246" data-attributes="member: 6801228"><p>Reading through your roughs, I don't think a player is going to figure out that throwing the axe into a volcano is what you want. I'm also uncertain if you want this to be a good idea for the player or a bad one. </p><p></p><p></p><p>So, to clear up confusion for the Barbarian, make a volcano appear in each vision, especially the early ones. Maybe the scene takes place on a volcano, maybe there is one in the background. Then with later ones you can get more subtle, but since they've been seeing volcanoes then they may be able to piece together the new symbols and see the same patterns. </p><p></p><p></p><p>Maybe have a vision of them throwing the axe into the volcano or a fire and then themselves being clad in golden armor, with a crown upon their head. </p><p></p><p>Maybe have them leading an army down the slopes of a fiery mountain, on the way towards some goal, an axe made of molten metal in their hands.</p><p></p><p>Show them on a volcano, and the smoke and ash turns into a lost loved one, or they find a cave filled to the brim with gold and treasure.</p><p></p><p>Edit: And don't be afraid to begin repeating aspects of the visions or even entire visions as time goes on. Once they start repeating the player may suddenly make the connection something intelligent is trying to communicate.</p><p></p><p>Oh, also pay attention the what the player or character is saying. If they express a desire for some item or person, have them show up in a vision as theirs, hinting that this intelligence wants to help them achieve their desires</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7078246, member: 6801228"] Reading through your roughs, I don't think a player is going to figure out that throwing the axe into a volcano is what you want. I'm also uncertain if you want this to be a good idea for the player or a bad one. So, to clear up confusion for the Barbarian, make a volcano appear in each vision, especially the early ones. Maybe the scene takes place on a volcano, maybe there is one in the background. Then with later ones you can get more subtle, but since they've been seeing volcanoes then they may be able to piece together the new symbols and see the same patterns. Maybe have a vision of them throwing the axe into the volcano or a fire and then themselves being clad in golden armor, with a crown upon their head. Maybe have them leading an army down the slopes of a fiery mountain, on the way towards some goal, an axe made of molten metal in their hands. Show them on a volcano, and the smoke and ash turns into a lost loved one, or they find a cave filled to the brim with gold and treasure. Edit: And don't be afraid to begin repeating aspects of the visions or even entire visions as time goes on. Once they start repeating the player may suddenly make the connection something intelligent is trying to communicate. Oh, also pay attention the what the player or character is saying. If they express a desire for some item or person, have them show up in a vision as theirs, hinting that this intelligence wants to help them achieve their desires [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help me write some Firey Visions
Top