I'm A Banana
Potassium-Rich
Eh. While I agree it's a pretty cruddy class for PC use, I've allowed FBs in the party without any major consequences. Just don't be affraid to hold person, it won't be too horrible.
Bow ambushes are also notorious for setting off the F-Bomb. Make the hide check to remain hidden after sniping and all of a sudden the FB turns on the only 'enemies' he can see... the party.kaomera said:Traps will send him into a Frenzy...
FBs are wicked hard to grapple. Full BAB and either a +10 or +14 to str means they are not slouches when it comes to grapple checks.Unkabear said:Seriously though get a decent monk grappler and make that greataxe worthless. Lay down some grease or cast Owls Wisdom on the guy. Or perhaps load him down with anything that offers a will save to help him out.
At some point, you know it's time to take Old Yeller out back of the barn and put him out of his misery.Cthulhudrew said:I'd take that even one step further and, as others have suggested, the minute he turns on the party, devote all resources to taking him out, permanently. If anything, the notion that this player has been developing his character towards taking this PrC makes it all the more unacceptable if/when he turns on the party. It's like saying that he's been gradually becoming less and less stable all the time, so if the party has to finally put him out of the way, it's a matter of self-defense at that point.
Notice how reciprocity wins out here?Lordgrae said:I had a fellow player decided to roll up a frenzied berserker. I told him that if he does, so will I. And another one of my friends promised the same thing. He changed his mind.
Otherwise, would have been a short lived game. =D