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Help with 1st Level Eberron Changeling Rogue

Sandain

Explorer
Hello,

After many ears of DM'ing I have decided to play again. I have joined at the start of a new Eberron campaign. The group consists of (forgive me not knowing the proper names yet)

Shifter Barbarian
Warforged Monk
Animal Race (Khal...something) Psion
Human Wizard
Human Artificer

And I decided on a Changeling Rogue.

It is a 25 point buy stat system. I decided id play the archtypical changeling and have a dozen different disguises and personalities and life stories.

I wanted to play a charisma/communication based character and maybe not even own a weapon. She/he will use trickery, guile, and diplomacy to achieve results and will be the groups intelligence gathering expert. later on I hope to focus more on spying and infiltration (using disguise). I may become a sorceror and/or arcane trickster later on.

I am also new to 3.5 and unsure of the changes to feats and skills from v. 3.

Can anyone help me design this character please? He/She comes from a skyscraper city called Sharn - but this can be changed id necessary.

Also I am by nature not very smart to do with things like crime and con jobs - so any ideas of the kinds of mischief or playstyle in various encounters would be a great help. i.e I am at a crowded tavern - I see a man say 'put that drink on my tab', I then disguise to look like him and get some free drinks.

Thankyou,
 

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