My players will be venturing into a Dwarven vault in the future. (about 6 sessions or so) and I am starting work on designing some of the stuff there so I can foreshadow and reveal some of the info with good Knowledge / research rolls (which would happen in like 2 sessions therefore the reason for asking now)
What I was thinking is this was the dwarven city were the society as it is was founded after a long period of slavery. It hasn't been occupied by dwarves for 12-15 hundred years and then was only occupied for like 5-8 hundred. So it won't be as large as the characters expect but it has a vault for the high treasures that was not emptied out before they had to abondon the city. I want the vault to be cool , inventive and majestic. So I need some help with ideas.
I am looking for puzzle / traps that are based on the dwarven mindset and society.
Here are the ideas I have so far.
A varienty of chess with miners, ore carts etc where the characters would play to win to get pass. I am stearing away from them actually being the pieces but suffering some loss when they lose a piece stat damage or straight damage.
A forge where the players would have to forge the key to enter a lock. Can't be picked, can't be knocked etc.
a trap or series of rams, swinging chains etc that must be danced through. I am stealing this right from PC's story hour and since my players don't read ENworld I should be safe.
I am designing these all so players have a resonable chance to pass through eventually but of course I don't want a cake walk either. Tough as hell to balance. If it helps they will be 11th-12th with a fair mix of classes including a useful Bard to help with the ancient crap.
Any other ideas... hopefully more brilliant than mine.
thanks.
later
What I was thinking is this was the dwarven city were the society as it is was founded after a long period of slavery. It hasn't been occupied by dwarves for 12-15 hundred years and then was only occupied for like 5-8 hundred. So it won't be as large as the characters expect but it has a vault for the high treasures that was not emptied out before they had to abondon the city. I want the vault to be cool , inventive and majestic. So I need some help with ideas.
I am looking for puzzle / traps that are based on the dwarven mindset and society.
Here are the ideas I have so far.
A varienty of chess with miners, ore carts etc where the characters would play to win to get pass. I am stearing away from them actually being the pieces but suffering some loss when they lose a piece stat damage or straight damage.
A forge where the players would have to forge the key to enter a lock. Can't be picked, can't be knocked etc.
a trap or series of rams, swinging chains etc that must be danced through. I am stealing this right from PC's story hour and since my players don't read ENworld I should be safe.
I am designing these all so players have a resonable chance to pass through eventually but of course I don't want a cake walk either. Tough as hell to balance. If it helps they will be 11th-12th with a fair mix of classes including a useful Bard to help with the ancient crap.
Any other ideas... hopefully more brilliant than mine.
thanks.
later