Neumannium
First Post
Hi all,
I'm trying to set up an encounter that will occur when the PCs are travelling on a ship to a city on a different continent.
I'd like to have something cool happen to them while they're on the ship. I figure my options are:
1. Kraken-like sea monster attack
2. Dragon attack from above
3. Attacked and possibly boarded by pirates.
I'd prefer to stay away from #3, as the last few sessions they've had similar land-based combat.
I figure that #1 or #2 would be a change of pace and kind of fun.
The problem is -- I've never run an encounter like this.
The party consists of 2 paladins, 1 sorceror, and 1 sorc/fighter/dragon disciple. The average level of the party is 14-15.
Questions...how do I deal with damage to the boat? I really don't want to kill the party, so I really don't want the boat completely destroyed, but I want the party to feel like they are in imminent danger and need to get rid of the problem ASAP.
The party has limited ranged attacks...the 2 pallys have no real way to attack anything in the water or in the air, so I'm afraid I might be taking them out of the equation by introducing one of these scenarios.
Also, how do you run an encounter like this? Any suggestions? I would like advice on rules (I use 3.5 rules) and ideas to make the combat exciting and fun.
I was planning on them travelling on a small sailing ship, with a crew of about 20. I don't know if I should have ballista or catapults on the deck or not...Also, what do I do with the crew while the fight is going on?
As an aside, this is NOT a major encounter in the game -- but I wanted a change of pace/fun encounter that served as a good distraction from the main campaign and let the PCs flex a little muscle.
Thanks in advance for your help!
I'm trying to set up an encounter that will occur when the PCs are travelling on a ship to a city on a different continent.
I'd like to have something cool happen to them while they're on the ship. I figure my options are:
1. Kraken-like sea monster attack
2. Dragon attack from above
3. Attacked and possibly boarded by pirates.
I'd prefer to stay away from #3, as the last few sessions they've had similar land-based combat.
I figure that #1 or #2 would be a change of pace and kind of fun.
The problem is -- I've never run an encounter like this.
The party consists of 2 paladins, 1 sorceror, and 1 sorc/fighter/dragon disciple. The average level of the party is 14-15.
Questions...how do I deal with damage to the boat? I really don't want to kill the party, so I really don't want the boat completely destroyed, but I want the party to feel like they are in imminent danger and need to get rid of the problem ASAP.
The party has limited ranged attacks...the 2 pallys have no real way to attack anything in the water or in the air, so I'm afraid I might be taking them out of the equation by introducing one of these scenarios.
Also, how do you run an encounter like this? Any suggestions? I would like advice on rules (I use 3.5 rules) and ideas to make the combat exciting and fun.
I was planning on them travelling on a small sailing ship, with a crew of about 20. I don't know if I should have ballista or catapults on the deck or not...Also, what do I do with the crew while the fight is going on?
As an aside, this is NOT a major encounter in the game -- but I wanted a change of pace/fun encounter that served as a good distraction from the main campaign and let the PCs flex a little muscle.
Thanks in advance for your help!