WizarDru
Adventurer
Does this look correct ? (Note: yes, the language says goblin...I mean besides that.)
Big Cousin Ripper; Advanced Ogre: CR 6; Size L; HD 16d8+48; hp 115; Init +3; Spd 30 ft. ; base speed 40 ft.; AC 20, touch 8, FF 20; BAB +12/+7/+2; Grapple +22; Melee Greatclub +18/+13/+8 (2d8 + 8); Ranged or javelin +10/+5/ (1d8 + 5); SA -; SQ Darkvision 60 ft., low-light vision; AL CE; SV Fort +13, Ref +4, Will +5; Str 22, Dex 8, Con 16, Int 6, Wis 10, Cha 8.
Languages spoken: Goblin
Skills and Feats: Jump -6, Listen +5, Spot +10; Improved Initiative, Improved Overrun, Improved Sunder, Power Attack, Toughness, Weapon Focus.
Equipment: Hide (15 gp, 25 lb), Tower shield (30 gp, 45 lb), Greatclub (5 gp, 8 lb), Javelin (1 gp, 1 lb).
The two questions that come to mind: should the BAB just be +12 (single attack)? What should his movement be in Hide Armor?
Big Cousin Ripper; Advanced Ogre: CR 6; Size L; HD 16d8+48; hp 115; Init +3; Spd 30 ft. ; base speed 40 ft.; AC 20, touch 8, FF 20; BAB +12/+7/+2; Grapple +22; Melee Greatclub +18/+13/+8 (2d8 + 8); Ranged or javelin +10/+5/ (1d8 + 5); SA -; SQ Darkvision 60 ft., low-light vision; AL CE; SV Fort +13, Ref +4, Will +5; Str 22, Dex 8, Con 16, Int 6, Wis 10, Cha 8.
Languages spoken: Goblin
Skills and Feats: Jump -6, Listen +5, Spot +10; Improved Initiative, Improved Overrun, Improved Sunder, Power Attack, Toughness, Weapon Focus.
Equipment: Hide (15 gp, 25 lb), Tower shield (30 gp, 45 lb), Greatclub (5 gp, 8 lb), Javelin (1 gp, 1 lb).
The two questions that come to mind: should the BAB just be +12 (single attack)? What should his movement be in Hide Armor?