Psimancer
First Post
After a couple of unrealistic instances in the last few games, I am seriously thinking about adding this into the Helpless description:
A helpless character provokes an attack of opportunity on their initiative (or initiative 0).
Has anyone else tried this, or can anyone see a major flaw in its utilisation???
A helpless character provokes an attack of opportunity on their initiative (or initiative 0).
Has anyone else tried this, or can anyone see a major flaw in its utilisation???