Yeah, but that's not an archer.
There are several good and useful archer builds possible, it depends more on what you want to do and how your campaign is going. A woodelf bard can be horribly effective, a druid elf archer rocks especially in campaigns with many battles per day, a fighter archer is rather boring but always useful, a barbarian archer is a bit strange but fun, a halfling archer is ... weird. Now with Crossbow sniper I'm looking forward to try some nice Xbow archers. A scout archer with Greater Manyshot: the pain, dude, the pain.
Honestly, I don't understand why so many people like the OotBI. The class sucks at most things an archer needs and other things are better done by a simple scout build. Get the greatbow and one level of the Exotic Weapon Master and you don't need OotBI!
So:
- What kind of archer do you want? Light armored, utility spellcaster, heavy tank with armor spikes and flak? Or even a boulderthrower? A sneaky sniper?
- How much do you rely on buffs?
- How much time do you have in general to buff before battles?
- How long are your dungeon crawls (is 10 minutes/level duration for the buff spells enough to see you through the dungeon or at least till the next Rope Trick?)
- How important are skills for you? And which skills?
Tell us what you want and we can offer you some builds.
Btw: Did someone try a Swift Ambusher rog/scout build yet? And is there some possibility to get skirmish damage in a surprise round? Ehem, new thread.