Agreed, that in 5E it isn't explicitly written---but that is the nature of 5E, and as such is completely up to the DM.
Now, compare it to magic in 1E:
View attachment 353389
Was I? Where? My original objection was simply:
Yeah, I agreed they could be magical items. Not initially, of course, because magical "lens" and such in our games have always been more like contacts. And I didn't "assuming the character has bad eyesight" so I can "argue against it". I assumed it, because, well, she
IS in fact wearing eyeglasses... I had no intent of arguing it one way or another until others brought it up.
I know, except, well, magic can restore poor vision in AD&D. Again:
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Again, was I, Where? Her wearing glasses was never any issue about "actual rules".
Again, never said DM fiat couldn't represent a spell like
whatever it is she is supposed to be doing. I said there is no spell that specifically does it.
So, to be clear: glasses: magic
could restore impaired vision. Casting: no spell
as written does everything shown in the image. FWIW, I'm not the only one wondering just what is supposed to be going on here or what she might be casting.
Nothing odd about it.
No, I'm not. In fact, my first post about it was agreeing with another poster, as was pretty much everything I responded to in my first post.
Wait? Casters can have more than one spell going on at
once!?! Get outta town!
And, once again, I'm not ignoring any of those things.
Not odd, not strange either.
Sure. Did I ever say there wasn't? Did I? No, I don't think so.
(bolded) and that is one of the main reasons I
don't like this image. How is this representative of a D&D "wizard" compared to any other caster options in 5E? It's "pretty", colourful and energetic, sure, but bland, lacking imagination, and has no D&D "wizard" aspect to it IMO.
Hmm...? Ok, what did I assume in the context that others didn't? And what, exactly, do you think I am "arguing against"? Because I don't see myself as arguing anything, other than my opinions---which are neither right nor wrong, simply mine.
Really!? Show me where it says they are are caused by a "temporary effect"? Here, I'll help:
View attachment 353402
Scanning... scanning... nope, no temporary at all. Having impaired vision can be a condition, caused by an other effect (such as aging), lasting until countered (by
magic!!) or for the duration specified by the effect (aging lasts a pretty long time, hopefully!).
Absolutely true!
Yes, wrongly, but it isn't temporary, as nothing about conditions specify they
must be temporary. So...
is incorrect.
Which is fine with me. I'm only defending my interpretation because people continue to want to discuss it.
Well, it isn't
magical lasik, just lesser restoration. And who can say it isn't an assumption in "most fantasy campaigns"? People can provide anecdotal evidence, but its just that, anecdotal. It hasn't come up often over the years, but anecdotally, for myself, every game I've played in where it
has come up has had magic which can restore impaired senses (particularly sight and hearing).
I mean, why have magic in your game which can regrow lost organs such as eyes, but not have magic that can help it due to natural causes such as aging? I don't see any sense in that. Its like saying you can have an airplane, but not a kite.
Sure, Presto wore them in the 80's. Artwork has them. I'm not saying you can't, I never have. I'm saying (and
all I've ever said about it) is that in a world of magic, it seems odd to me to have them when magic could help so you don't need them. I know
I don't like to wear my glasses when I do, but I understand others might and don't have any issue if people want to. I might wonder "why?" if I know it is someone who could get lasik, for instance, and they might have any number of reasons, most probably that they don't feel it is safe. Which, in D&D I wouldn't see any different from an NPC saying they "don't trust magic" or something. Odd to me, but I never said it is wrong or implied any such thing.