baradtgnome
First Post
...ask yourself. What about drama?
.... As the PC's run up the trail, from around the bend in the forest comes one of the little kids, staggering, about to collapse. He's little Jozan. 5 years old. Head bleeding and sever blunt trauma to the right side of his head. There's an indentation in his skull, and his right eye is closed.
The kid falls to his knees just steps from the PCs....
.... But now, in planning all this out, how do I make all this happen within the rules (the d20 3.5 rules)?
Since I want consistency, and drama like this from time to time even if it is cliche, we instead decided to HR the death and dying rules to accomodate some action below zero HP. This rule works for characters, NPCs, monsters, etc. Yes, it does add a bit of house keeping (an additional save) but I am willing to bear that burden to get the drama, and character interaction I want. So - I can have cliche dying moments, and still allow the characters to interact if they choose. It usually ends up being a difficult choice between taking another action or saving the dying PC/NPC/Monster - who will perish in a matter or rounds.
I don't say it is right or wrong - just how I choose to merge sticking to rules & drama.