Aaron2
Explorer
Nifft said:A truely Epic Rogue should be able to tiptoe past an Earth Elemental.
Probably. However, this can just as easily be done by changing Tremorsense and leaving Hide and Move Silently as seperate skills. Right now, Tremorsense can detect a creature even if it is lying there dead. That's certainly more difficult a task than any tiptoeing rogue.
A case can certainly be made for the advantages of fewer, broader skill but this is a design descision that and not a clear cut case of better versus worse. Actually, I'd argue the opposite; that some skills should be split apart. For example, if I want to be a social rogue, I get the most bang for my buck with just one skill: Diplomacy. Add Bluff, Sense Motive and, maybe, Gather Information, and you can be a maxed social rogue using only half of your normal skill points.
Aaron