TheEvil said:Only problem with that approach is that uber stealth is often accompanied by high reflex saves and evasion. Still there are a few non-reflex area effect spells. Glitterdust comes to mind...
Yep. Hell, spike stones.
TheEvil said:Only problem with that approach is that uber stealth is often accompanied by high reflex saves and evasion. Still there are a few non-reflex area effect spells. Glitterdust comes to mind...
No.killjoy68102 said:Quick question, one of my players has some insane bonuses to HIDE. My next BBEG has MM... Can the PC be targeted while hidden?
Others have mentioned ways to negate hiding. Personally, I suggest you avoid totally negating a skill that the player has obviously invested a lot of the character's resources into. Having your most powerful abilities completely circumvented sucks, from a player's perspective.If not any ideas for giving this player a scare, other that loading the BBEG with spot bonuses?
Lord Pendragon said:...but provide enemies that won't be fooled, to keep the PC from feeling too invincible.
As always, moderation is key IMO.
Rkhet said:There's a conundrum: by twinking the Big Bad so that the PC do not automatically succeed when they have invested in Hide, but not twinking it when they don't invest, then those skill points are essentially wasted, since from the PC's perspective, they get the same chances regardless.
Space monkey said:I would do it the way Tolken did in the Hobbit. Bilbo has a great amount of hide, the Dragon does not know where he is but still knows he's there because he can sence him.
I don't know what rules you would use for this but, it allows your player to enjoy his ranks in hide...and you to have a BBEG who is not made helpless by the fact his enemy is hidden.
If we're converting that scene to D&D, I'd imagine that actually the One Ring made Bilbo ethereal. Otherwise Smaug's blindsense would have told him exactly where the hobbit was.Silveras said:As an aside, Smaug could not see Bilbo because Bilbo was wearing the One Ring, which made him invisible.