High Fantasy - Route 66 [update 12-16]

Acquana

First Post
A New Chapter!

Yes indeedy, an update. Over a month late, but an update notheless. Do enjoy, all.
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Chapter Six
Grave Dust


July 29-30, 1996

Del catches up with the rest of the team as they’re hunting around the mound for the entrance to the tomb. She is introduced to “Geeba,” and she takes Jared aside.

“Remember that woman you said killed that Knight of the Round?”

Shuddering once, Jared replies “I can’t really forget.”

“I think I may have run into her a few minutes ago.”

The two keep this information to themselves, greatly disturbed by the idea.

An entrance is found at last, hidden among shrubs off the trail. Jared marks the spot with a d20 he had on hand, in case they should ever need to find it again. The group enters the tomb, and it’s fairly simple. The first hall has three rooms, at the end of it a stair leading up. They pass the rooms and are about to go up the stairs when Watanabe stops mid-stride.

Alex notices this and turns. “Uh … Watanabe?”

“You’re not going up there, are you?” she asks her team with a hard expression.

They all glance at each other. “Well, why not?” Jared asks.

“Because that’s a tomb,” she snaps. “I’m not moving from this spot. Period. Do you plan to desecrate graves?”

“We’re not going to desecrate anything,” Del says firmly.

Alex sighs. “Look … I don’t know much, but I do know that ghost may be dangerous. It had its reasons, but it did attack Spacey.”

Trudi is confused by the moral debate. “Weren’t we supposed to get dirt or something?”

With a half-shrug Alex nods. “Eyeah … Those are our orders.”

Watanabe, however, is determined not to move from the foot of the stairs. So the others leave her behind. They head up the short flight dug out of the ground into an upstairs room with a low, slightly crumbling ceiling. Around the room are mounds which undoubtedly are graves; crude markers stick up out of the dirt. The Knights notice an open vial on the ground, surrounded by disturbed dirt; this was obviously where Spacey and the mound’s ghost met. As the group looks for signs of where the ghost is, Alex and Del argue in low voices about whether or not they should retrieve the dust. Alex is determined to at least follow orders, to follow protocol and contact the BMM afterwards, while Delria is determined not to trust Spacey at all.

Meanwhile Watanabe sits at the foot of the stairs, whistling softly to herself. She suddenly feels the air grow cold, and she notices a small dust devil form in the last room before the stair. She quickly stands and prepares herself for what she knows is about to happen: a form begins to take shape, translucent, tall, and human. A Native American man in his early twenties appears, a longspear at his side and his transparent body covered in tattoos. He looks at Watanabe with empty eyes and frowns.

He speaks in an ancient tongue for a moment, but at the sight of Watanabe simply gawking at him rather than becoming hostile, he seems to relax.

“Who are you?” he asks in a smooth, whispering voice.

Watanabe’s thoughts jumble together and she stutters a bit—this is the first time she’s seen an apparition beyond Dimitri’s reflection, she’s unsure of what to do. “Um—Look, it’s fine! I have nothing to do with anything upstairs—I didn’t want to desecrate any graves in the first place…”

She trails off, realizing she’s done something abhorrently stupid as an expression of sheer hatred crosses the spirit’s face.

“Say nothing more,” he says simply. Without letting her correct herself the warrior turns and flows up the stairs past her.

Del and Alex end up wrapping up their argument when Alex simply picks up the vial. Even though he doesn’t like the idea of stealing from a graveyard any more than the rest of them, this will be the best way to find out what Spacey is after, in his opinion. Raine feels a chill down her spine and quickly shouts for everyone to be quiet, pulling out a holy symbol and her crossbow. Everyone turns to see the ghost reach the top room and manifest, holding his spear in ready. Despite trying to show the spirit they mean no harm, the ghost flies into rage. He shouts that he is the mound’s guardian and will not allow anything, human, goblin, or no, to harm this sacred ground.

He rushes at the party, they have no choice but to defend themselves. He very quickly knocks Jared away, unaffected by the psion’s staff, and throws himself viciously at Alex. The spirit is taken aback that Alex’s double-bladed sword can actually affect him, but doesn’t allow this to slow him down. Seeing Alex in danger, Trudi quickly leaps into combat, trying to force the ghost to get away from her crush. He doesn’t, however. The guardian spirit shudders from attacks from Norestar and Trudi, but the ghost is determined. He doesn’t even pause until he stabs Alex through with his weapon and forces the mixed-blood into the wall. Alex slides to the floor, bleeding, and drops the vial, holding a hand to his wound. This sends Trudi into hysterics, striking the ghost with everything she has. He is nearly destroyed completely until Delria threatens to tranq her.

“He HURT ALEX!” Trudi screams at her, seething.

“I’m fine,” Alex says, standing, the last of Norestar’s healing spell taking effect.

“We’re not going to fight you anymore!” Delria snaps at the ghost.

“You were here to take that, weren’t you?” he says, pointing at the vial.

Watanabe is standing at the top of the stair. “We’re only here to find you and talk to you. The man you defended this place from is still trying to get grave dust.”

“He has lost his magic,” the ghost replies with a dark grin. “What else will it take to teach him to stay away?”

“You don’t understand …” Del begins calmly. “If you keep doing this, other people will come and force you to leave.”

Defensively the ghost spins on her. “No one can do that!”

“Yes they can,” Alex says. “They can send spiritualists out here. Force you to cross over.”

The ghost is affected deeply by these words. His weapon fades and he thinks. “What does this man want?”

“You can’t ask us,” Jared insists with a shrug. “We don’t know.”

The ghost pauses, then folds his arms. “I would like to speak to this mage.”

The Knights exchange looks. Alex shrugs under the stares of the others. Finally Delria speaks. “Sure. We can take you to him.”

Again the ghost pauses, then says, “I cannot leave on my own. I will need someone to walk me there.”

Knowing full well what he meant and without any hesitation Delria replies, “Alright. I’ll do it.”

Alex gawks at her, Raine shakes her head doubtfully. Trudi is about to ask what’s going on before the ghost turns into mist, which surrounds Delria’s tiny form. She jerks once, then her eyes reopen. As the mist disappears she stands straight, her eyes teeming with a power not seen in her before, and her shoulders square with determination.

Delria speaks, and though it is her voice it most distinctly not normal: “Take me. Now. I will speak to this mage myself.”

Delria possessed by the ghost walks firmly down the stairs, everyone gives her a wide berth. As they are about to exit the mound, however, she stops and glares furiously at the Knights behind her. “Someone is taking something out.”

Everyone exchanges glances, then all turn to Norestar. He stands at the very back of the group, blinking. “What?”

Alex groans and rubs his temples. “What did you do?”

“I took a handful of dust.”

“Throw it back.”

“I can’t … I just grabbed some and shoved it in my pocket. It’s all over the inside of it.”

Delria growls, “I will not leave my guard with something disturbed.”

Alex steps up to the much shorter Norestar. “Look, just take off your pants.”

Trudi blushes, Watanabe groans and looks away. Jared shakes his head wearily. Delria simply stands with her arms crossed, waitingand everyone looks away in disgust to notice that Norestar apparently doesn’t believe in underwear. Alex takes off his shirt and orders Norestar to cover himself up. At this Trudi turns beet red and her eyes go wide.

Twilight is taking great delight at filming the others’ reactions to all of this.
_________________________

The drive back is awkward. Delria sits in the car, her eyes shifting over the vehicle and holding onto the seat as though she’ll fly out if she doesn’t. Raine is sitting in the back with Norestar, but has plastered herself against the window to give him and his only marginally clothed lower half as much space as much as possible. Trudi sits next to Delria, looking highly uncomfortable while Twilight films the inside of the car. Alex sits in the front with his arms crossed over his bare chest, throwing nervous glances over his shoulder at Delria. Jared hasn’t even bothered to turn on the radio, and Watanabe has been glancing at Delria as well, wondering why she wasn’t fast enough to offer the spirit a host.

When the Bureau Knights return to the Spacey estate they all pile out and escort the storming, possessed half-Fey into the library. Bill Spacey has been waiting for them, but immediately senses something wrong as they enter.

“What… what happened?” he asks, looking at their half-naked commander.

Before Alex can answer, Delria is suddenly exuding a hateful power. “You!” her voice snarls, booming and threatening. “How dare you send more of your mercenaries to attack sacred ground. You will pay for it with your life this time!” With that the spiritual spear forms in her hand and she lunges at the man.

Spacey cries out in surprise and dodges a swing of her ghostly weapon. He looks directly into her eyes, the expression on his face telling that he knows whom he’s now facing. At the sight of his fear Delria smiles darkly.

“Delria! Fight him, do it now!” Alex shouts.

Watanabe simply grins and leans against a bookcase. “Oh no. That bastard is being attacked,” she says in monotone. “Oh no. What will we do?”

Jared throws an angry look at Watanabe and quickly runs to stop Delria. Trudi deposits Geeba next to Watanabe and tells her to watch him. The others all run to try to tackle Delria, all save Norestar. He suddenly changes shape and is once again in full armor, weapon drawn.

“You liar!” he shouts at Delria. “You said you wanted to talk to William!”

“I will do what I was kept here to do!” With that Delria tries to stab at Bill, but is disappointed by the lack of force Delria’s body holds.

Jared concentrates and his psionic shadow appears. Platinum follows his command and takes a swipe at Delria. The half-Fey gasps and stiffens, then her body crumples on the desk. However, the mist remains in air and floats toward Bill. Norestar suddenly leaps over all others in his way and strikes the mist with ferocity. Spacey holds the stab wound created by the ghostly spear and tries to drag himself against the wall, gasping. He sputters out a weak thanks to his friend.

Delria is weak, but whispers to the others to stop Norestar quickly, and not let him murder the ghost. Twilight of all people answers this call immediately and throws flames at the centaur. Norestar is startled long enough to allow the mist to slip by him, and growls in his native tongue in anger.

Jared is making sure Delria is okay, and the mist flows into Trudi. After a brief cry she shudders once and then brandishes her weapon. She throws Alex aside and slams her nunchucks across Raine’s thin back. The woman stumbles to the floor and Trudi runs at Spacey.

Alex pulls himself off the floor and demands no one touch Trudi unless necessary. When Spacey tries to order Alex to make his team defend him, Alex shakes his head. “My responsibility is them, not you.”

As Trudi looms over Spacey he cringes, waiting for Trudi to attack. “I never meant to harm anything,” the administrator chokes out.

“You did,” Trudi’s voice says.

Norestar has put out the fire and tries to run into the confrontation, but Alex holds out a hand to stop him. Jared prepares another mind blast, but waits to see what will happen. Delria weakly tries to bring herself back to consciousness, Raine is clutching her aching shoulder; and through all this Twilight is still only filming, standing beside Watanabe and Geeba.

Seeing the expectant look in the possessed woman’s eyes, Spacey breaks into a sweat. “It’s … Listen, spirit… The living have so much trouble communicating with your kind, I was trying to—I found notes on a relic capable of allowing the living to speak to the dead. I was trying to recreate it!”

“I do not care about that.”

“I was only gathering enough grave dust for components! I didn’t know what else was up there beyond strong spiritual power.”

“I will protect that ground.”

Spacey swallows. “Is a bit of dust worth killing me for?”

Suddenly Trudi begins to shake. The ghost is overwhelmed by Trudi’s emotions, and slowly, forcefully, Trudi’s own voice reaches her lips. “You…shouldn’t…hurt people. Don’t…hurt him.”

What follows is what sounds like a pained, pause-filled argument. Trudi and the ghost try to take control of her body, everyone in the room is stunned to see this battle of wills. The ordinarily simple woman is winning. Finally the weapon slips from Trudi’s fingers and she whispers: “I don’t care…I don’t care about any of…this stuff. I just…don’t want to see people getting hurt like this.”

Then she falls to her knees and her muscles untense. With a sigh her voice finishes: “V…very well. I surrender. Have your…component. I…I wish to go home.”
_________________________
The ghost is taken back to the mound, and as soon as he leaves Trudi she wails and cries the rest of the way back. Jared recovers the vial, but leaves Norestar’s pants.

The rest of the night goes by slowly. Alex tries to make Trudi feel better, and eventually Norestar comes to drop by and apologize. She insists that it’s fine, and something strange swells inside him at the sight of such a strong woman still shaking with emotion. He is now completely taken with this large, naïve, strong young woman. With this fact suddenly occurred to him, he quickly leaves her room and walks to his own alone, deep in thought.

Delria takes a moment before she goes to bed to walk by the study on the estate’s second floor. She glances in to see Spacey holding the vial in his hand, examining the dust inside.

“Well,” she says simply. “I hope you’re finally satisfied.” She doesn’t even bother to see the expression on his face as she flies back downstairs.

Raine drops by Alex’s room, where most of the Knights are meeting before they go to bed. She leans in the doorframe and promises the next day will be easier, after all, they’re going to be headed for New Orleans. She works there, as it houses the second largest office of the Bureau for the Management of Magicks. Raine will be happy to help them on their Untouchables case once they get there.

Jared smiles half-heartedly. “Sorry, I don’t think this is gonna get any easier.”
 
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Acquana

First Post
So anyway ... There's my update. Just wanted to point out that there's also some new pics in the Delria: Portraits of a Druid album.

Comments are always appreciated!
 
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Acquana

First Post
Many moons have passed.

Yes, it's November now. Stuff happened. As a general kind of deal, I had to switch my internet off and on again (curse you, Comcast), I have a brand new computer, I went to San Diego Comic Con with Marlon to promote Shellcat Studio, I had a booth at DragonCon, I had a job at a convenience store for just over 100 days, now I sell insurance.

Lotta stuff.

My frustration with all of my artwork for Route 66 being gone has simply lead me to make a site. http://www.shellcatstudio.com/Route66.html

Now I have control of where the art shall and shall not go, and for now it shall stay.

No updates yet, the site has taken up most of the weekend's spare time. But now I feel confident in picking up where I left off. I may be doing a similar treatment for Savannah Knights considering the site is desperately needing repair now. Poor thing. Hear that, RangerWickett? ;P

Wellp, that's all for now. Take care, and a new update should appear both here and on the site in the next two weeks. I need to go to bed now.

Insurance ... man. I never saw myself doing _this_.
 



What Jessica meant to say is that she and I are in the planning stages of a comic book of Savannah Knights, and we're ridiculously giddy about it. I told her not to announce it 'til we knew we could get it published, and that sort of put a damper on things, but I've changed my mind now. I've decided that if I can't get E.N. Publishing to support it, we can self-publish. Jessie should be showing off some character sketches in the coming weeks, and we'll be getting the first issue out before the end of January.

I just thought I'd repost the good news, to cheer Jess up a bit. *wink*
 

Acquana

First Post
You got it! Wickett and I are working on a rework of the first High Fantasy story: Savannah Knights!

I should have some character sketches pretty soon, but first, here's part one of Chapter Seven!
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Chapter Seven, Part One
French Quarter


July 30, 1996


It is earlier than usual that everyone gets up. The same morning routine of trying to force Trudi out and bed, and Norestar into the car follow an uneventful, partial night’s sleep. As the Knights leave, unsurprisingly, Bill Spacey is not present to send them off.

It is still early morning that the group of Knights arrive in New Orleans. Raine impatiently waits for the Savannah natives to finish (in her opinion) an unnecessarily long meal at a café. Alex informs the other Knights of the situation they now face: if the Untouchables came through New Orleans, chances are it will become a lot more difficult to find them. Anti-divination devices are illegal, but that doesn’t mean they can’t be found.

New Orleans is full of ghosts, but even more magi. It's one of the most highly magi populated cities on Terra, along with the second largest BMM office in the states, and one of Terra's largest black markets. Few other places is the Bureau so lenient, vampire populations so high, or is it so easy to buy illegal magical items.

They eventually get to the New Orleans main office, which is headed by two Knights: Yukamaya Vir and Genya Toril. An elf showing the first signs of middle age, and a dwarven woman respectively. The two of them have other more pressing issues than the Untouchables at the moment: a dragon child has gone missing. Gaiavein, a thirty year old dragonling, the daughter of the green dragon Erina’arad.

To truly understand the implications of this is to understand that very few full-blooded dragons exist. Especially dragonlings. Most dragons prefer to live on Terra, after all, the dragon’s most basic instinct is to collect and horde money, and Terra is where the money can be made the most. Modern times have completely changed the way business is done, and thus dragons have changed enough to be among the richest in the world. This means fewer and fewer new dragons are being born as the older dragons spend their time making money, unable to go through the hassle of mating on Terra in their draconic forms. The number of half-dragons, on the other hand, has skyrocketed in the 20th century.

Thus, the Bureau’s hands are full. They have to find Gaiavein, and fast. With her daughter gone less than two days, Erina’arad is already threatening to pull funds from the BMM unless they find her. (Even those only recently inducted into the BMM know this is bad.) The PC’s have been out of the loop on current events beyond the Untouchables over the last couple of days, so this is news to them--save for Raine, who is shocked none of the others had heard.

Vir assures the Knights that they shouldn’t worry, just to keep their minds on their own mission. Without hesitation Vir says he’ll provide what he can for them, including someone to lend a hand with their investigation. The best lead that the Knights currently have is that the Untouchables had to be after anti-scrying devices. Since those are highly illegal and difficult to find, their best bet was to find who may have sold any to them, and track them from there.

The goblin in Trudi’s hands is taken away, despite its best efforts to play deaf, dumb, and totally unaware that it was responsible for helping the rest of its band kill tourists. Trudi is deeply hurt, even as Alex tries to assure her that “Geeba” won’t be hurt. Not that he really knows this, he and the rest of the team are just glad that goblin is in custody.

The team meets their New Orleans guide just before leaving the office. He’s a tall, dark, vaguely British man by the name of Balthazar Mordred. He’s an undead hunter like Raine, and thus isn’t working during the day. His dealings with vampires specifically has given him a good deal of experience with New Orleans’s darker side.

They leave for the markets on the Gaian side of New Orleans. Raine and Balthazar hit it off immeadiately. They’ve seen each other now and again along the night routes of New Orleans, but this is the first chance they’ve had to actually talk. (Raine is taken in quickly by Balthazar’s sublte badass-ness and British accent.)

Balthazar leads the investigators through the gates from mundane New Orleans into Gaia’s side. The Old Quarter is the most exotic location they've been to thus far: The dress is very Gaian around the Old Quarter--most of the humans dress in fashion that's a strange cross between typical fantasy and late 19th century dress. Orcs are in fairly small number, but Orkin of all types tend not to stroll around where large numbers of humans do. The Elf population of New Orleans is also small. The buildings are ancient, but kept virtually new with magic. It looks like how the French Quarter must have looked long ago. The streets are crowded, and the buildings are ornate and picturesque.

To the guide’s surprise, as soon as the Knights step into the marketplace their collective attention span completely dissappates. Everyone wanders off in different directions, taking in the shops and the scenery. Balthazar simply looks at the only ones left, Raine and Alex, and throws the commander a cold stare. Alex can only reply with a weak smile and a half-hearted shrug.

It’s several hours later before the team is recollected into some semblance of proffessionalism. (Watanabe is sporting an eyebrow ring now, made of some form of dwarven alloy less likely to cause infection. Trudi’s arms are full of cloth, she found a shop that deals mostly in Elven cloth that gladly takes American currency.) Balthazaar’s patience with the team beyond Raine has worn thin by this point, but agrees to continue aiding them. He is somewhat surprised, however, to find that during their respective shopping excursions the team had been looking at the wares in the various shops; none of them think that the main shops are going to have what they’re looking for.

The team thus goes through darker alleys, looking for smaller shops. Balthazaar has a few favors to call in, and gets what info he can from a handful of street performers and bartenders. It’s nearing sunset when Delria notices a dead animal, some poor stray that had died. However upon closer inspection she is rather horrified. There are bite marks on the cat’s stomach, two puncture marks that border on cliché. Balthazaar sighs and says he’s noticed other animals in the same condition throughout the day. Turning to Alex, he asks the commander to have leave of the investigation for the rest of the night. When Alex asks why, Balthazaar simply replies that it’s obvious there’s a young vampire on the loose. The bite marks are definitely vampiric, but only someone desperate to fight instinct would drain animals. It wouldn’t be long before the vampire realized he’s not fulfilled with animal blood, and would become desperate. Dangerous.

Raine agrees with Balthazaar, and asks if she can join him. Alex folds his arms, then nods. He says there was one more shop to check out, and certainly after that the undead hunters could go. Balthazaar nods in thanks, adding that it’d be impossible to find a young one before sundown.
_________________________

So hey! An update! Along with art I've done fairly recently. There's also a couple of new ones on the Route 66 site: Autumn Yieotanna, and Sadie, Harry, and Dyna from the Untouchables. I figure I can update more often if I don't keep trying to make m-m-monster updates.

Anyhoo, I'm off!
 
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Acquana

First Post
The Savannah Knights Update

The first update in literally years, here's a few tidbits about the Savannah Knights rewrite.

There will be changes, after all, it was my first game and I was still in high school. Expect some new characters in addition to the old ones, in particular some new villians. That's all I can say storywise for now, at least until I get some honest pages under my belt. So in the meanwhile, here's some character designs for Tagin-Eve, Jenny, and Finagle

TaginEve.jpg


JennyisHOT.jpg


Finagle.jpg
 
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Acquana

First Post
I've been working hard on illustrations, and now on concept art for Savannah Knights. It's been such a long time since I've touched most of these characters, I have to make sure I still remember them.

Madeline West has gone through the most changes so far, having before been a bit stale and lacking any personality beyond that of her player. Now she's a full-blown art school student, with a love for artsy photography and the city of Savannah itself. The look I was going for with her is almost dead-on someone I met in my speech class in school.

MWest.jpg


The Maxwell brothers come in a close second on the change factor. To fit in with a more Italian heritage they're now Enrico and Iscalio Saracione. Rick is much older than he was in the story, now almost thirty.

TheSaracioneBrothers.jpg


And looking much as they always have are the Chief and Balthazar.
ChiefUnamused.jpg


Balthazar.jpg


So yeah, haven't heard much from my endearing fans. Is everyone excited yet?
 

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