Jhulae
First Post
Shadeydm said:For me the most disturbing thing posted by the OP was the comment by one of his players that if I die I'm done playing. As a DM I would definetly be put off by such a statement. Without the context of knowing the person or your group as a whole its hard to know how I would react, but from an outside POV its unlikely I would tolerate what stinks of some sort of tantrum or blackmail.
It's true that you can't know the full story without the full context. I haven't specifically stated "If my character dies, I'm done" to my DM, but the thought has crossed my mind much more than a few times recently.
Why? Because it gets very tiring having a character die because the rest of the party provides no support (such as one of our frontline fighters standing back and plinking with a repeating crossbow instead of getting into melee. He's totally geared to be a giant killer dwarf with tons of anti giant feats and anti giant weapons, yet reluctant to actually get into melee with them).
I'm also tired of when our group works together and uses *perfect* tactics (rare enough), then having our dice completely shaft us while the DM keeps rolling crits and can't miss a single attack. I like challenge, but it gets aggrivating when a fight turns completely one sided and all your hard work just disappears. (As an aside, it's also annoying when a challenging encounter for us is way too easy because the DM can't roll to save his life and we can't miss a shot. It's.. unsatisfying.)
After a while, it becomes.. well... just not fun when it happens consistently.