Khelon Testudo
Cleric of Stronmaus
Alternate Yuan-Ti Pureblood traits.
Looking at the Pureblood PC traits, I've come to the conclusion that everyone else has, that the trait "Resistant to Magical Effects" is way overpowered, even if it appears on all Yuan-Ti. I might consider it as a racial feat...
But without it, the traits given are really not flavourful enough. So I'm trying to come up with some alternate traits that might replace the above, not be OP but situationally meaningful.
Taking as inspiration p98 Volo's Guide, under Unusual Abilities, I've come up with these ideas:
Shapechanger: At 3rd level, instead of using your innate spellcasting for Suggestion, you can use it to change into a Giant Poisonous Snake (MM p327) or a Constricter Snake (MM p320). You keep your ability scores and saves in this form, while gaining the attacks of the form.
Shed Skin: Once per long rest you can shed your skin as a bonus action to free yourself from a grapple, shackles, or other restraints. If you spend 1 minute eating your shed skin you regain hit points up to half your maximum hit point score.
(I considered Chameleon Skin, but it's too obviously op for Rogues, yet limited for other classes.)
So, what do people think of replacing Magic Resistance with one of the above?
Looking at the Pureblood PC traits, I've come to the conclusion that everyone else has, that the trait "Resistant to Magical Effects" is way overpowered, even if it appears on all Yuan-Ti. I might consider it as a racial feat...
But without it, the traits given are really not flavourful enough. So I'm trying to come up with some alternate traits that might replace the above, not be OP but situationally meaningful.
Taking as inspiration p98 Volo's Guide, under Unusual Abilities, I've come up with these ideas:
Shapechanger: At 3rd level, instead of using your innate spellcasting for Suggestion, you can use it to change into a Giant Poisonous Snake (MM p327) or a Constricter Snake (MM p320). You keep your ability scores and saves in this form, while gaining the attacks of the form.
Shed Skin: Once per long rest you can shed your skin as a bonus action to free yourself from a grapple, shackles, or other restraints. If you spend 1 minute eating your shed skin you regain hit points up to half your maximum hit point score.
(I considered Chameleon Skin, but it's too obviously op for Rogues, yet limited for other classes.)
So, what do people think of replacing Magic Resistance with one of the above?