DragonBelow
Adventurer
Hi, I was talking to my friends about training below are my opinions, what does everyone think?
Personally, I would like a system of training that makes sense and
accommodates for lack of downtime, and role playing, without being boring.
The following comments are my thoughts on the matter, not a proposal for us
to adopt in our game:
You need training each time you learn a new skill, with certain exceptions,
like Craft (Blacksmith), it can be taught by another PC during adventuring,
You need to train for feats, however training every feat is not fun, here
are some suggestions:
* Once you've seen someone perform a feat, it becomes available for you to
learn on your own.
* If a feat begins a chain or tree of feats, you only need to train for the
first one if you want to learn it. The others represent techniques you can
develop on your own.
You need to train for new base classes, a base class can be taught by
another PC during adventuring (this includes feats and skills as well).
You always need to find a master if you want to learn a Prestige Class.
Personally, I would like a system of training that makes sense and
accommodates for lack of downtime, and role playing, without being boring.
The following comments are my thoughts on the matter, not a proposal for us
to adopt in our game:
You need training each time you learn a new skill, with certain exceptions,
like Craft (Blacksmith), it can be taught by another PC during adventuring,
You need to train for feats, however training every feat is not fun, here
are some suggestions:
* Once you've seen someone perform a feat, it becomes available for you to
learn on your own.
* If a feat begins a chain or tree of feats, you only need to train for the
first one if you want to learn it. The others represent techniques you can
develop on your own.
You need to train for new base classes, a base class can be taught by
another PC during adventuring (this includes feats and skills as well).
You always need to find a master if you want to learn a Prestige Class.