JiffyPopTart
Bree-Yark
Nomadic raiders and traders of the northern steppes. In my campaign map the world is divided into eastern and western halves by a fairly impenetrable mountain range. The mountain gives way to hills on its northern edge and the orcs occupy this area.
Since they live in a zone not great for farming, they haven't developed large permanent cities, instead relying on seasonal encampments they gather at as they rove back and forth in the steppes hunting and gathering.
Because their lands border both the eastern and western civilizations the orcs serve as one of the best ways for goods and ideas to travel between areas (alongside the mountain dwarves who live under the mountains).
The orcs are as varied as any of the other races in my world, with any individual as likely to be Lawful Good as they are Chaotic Evil. They are considered one of the 5 "great races" as defined by population and area of control of the continent. The other 4 being humans, elves, dwarves, and hobgoblins.
Since they live in a zone not great for farming, they haven't developed large permanent cities, instead relying on seasonal encampments they gather at as they rove back and forth in the steppes hunting and gathering.
Because their lands border both the eastern and western civilizations the orcs serve as one of the best ways for goods and ideas to travel between areas (alongside the mountain dwarves who live under the mountains).
The orcs are as varied as any of the other races in my world, with any individual as likely to be Lawful Good as they are Chaotic Evil. They are considered one of the 5 "great races" as defined by population and area of control of the continent. The other 4 being humans, elves, dwarves, and hobgoblins.