Halivar said:Is spiked chain a historical weapon? If not, I suppose you could carry it any way you wanted. I don't think it actually looks like a very useful weapon.
There are a good many D&D weapons that I don't usually include in my games because they are simply preposterous. Take the "mercurial greatsword" for instance.
PS: Yeah, yeah, it's fantasy; I know. But I like the non-magical parts to be realistic, at least.
frankthedm said:
historical, no. If the DM decides natural 1's are bad news then it is hysterical.[/QUOTE]
Well, if I were running a game, I'd declare a fumble anytime a character's to-hit was negative. Making it happen on a 1 seems ludicrous, as a character would then fumble and make a fool of himself once every 20 swings....which is WAAAY too high for somebody who has any idea what he's doing. On the other hand, if you can get a negative attack roll result, you clearly don't know what you're doing, and are at risk for impaling yourself.
Gnome Berzerker said:Got the idea from the "flail" thread.
Those things are nasty, but I'd be way worried about hurting myself half the time!