Gnome Berzerker
First Post
HellHound said:I've actually just written a section of the fortcomng E.N.Arsenal - Spiked Chain about how to carry a spiked chain.
I'm eagerly awaiting this, HH!
HellHound said:I've actually just written a section of the fortcomng E.N.Arsenal - Spiked Chain about how to carry a spiked chain.
I think you need to discard the image the PHB has of the spiked chain so that, for the most part, the spiked part is only on the last couple links, or something like that. This way you'd wind up with a chain with some added nastiness for striking on the ends. A character wielding one would change his grip and wrap the chain to increase or decrease the length (and therefore the reach) on the fly and could carry it wrapped around himself when not in combat.Voadam said:I was thinking of the same image from that movie, but I don't think that would be feasible if there were spikes on the rope.
Synicism said:Hmmm. The monk I'm playing in my current game uses one. If you've ever watched Jet Li or Jackie Chan use a rope, belt, chain, or other similar weapon, that's how I envision carrying and wielding it. If you've ever seen Shanghai Noon, Jackie fights a bunch of gunfighters with a rope and a horseshoe and there are times when he carries it wrapped up around his arms and torso in such a way that he can disengage it and attack really fast, without entangling himself.
galaga88 said:Yeah, but that's Jackie Chan. He can, and HAS fought with his own clothing as a viable weapon. D&D players are sadly, mere mortals.
Umbran said:Okay, so what was the offensive tactic - hitting the enemy with the chain, or having your pants fall down at the begining of combat?